NetPunk Software
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Kaminari-csharp
Kaminari-csharp PublicC# implementation of Kaminari-Cpp, directed towards client implementations (although server is also supproted) of the protocol.
C# 1
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Kumo
Kumo PublicIDL (interface description language) to automatically generate networking code, namely marshalling, data packing and unpacking, and inputs buffering.
Python
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Kaminari-cpp
Kaminari-cpp PublicKaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.
C++
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Umi-old
Umi-old Public archiveUmi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with O…
C++
Repositories
- Umi Public
Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.
NetPunkSoftware/Umi’s past year of commit activity - Kaminari-cpp Public
Kaminari is a UDP networking library that implements reliable and unreliable packet delivery on top of immediate, ordered and/or eventually synced queues.
NetPunkSoftware/Kaminari-cpp’s past year of commit activity - Sekkeizu Public
Sekkeizu constitues the base framework, the skeleton if you will, of a server. It features builtin networking, fibers, and MongoDB execution with graph dependencies. All bundled together with a core loop aiming at less than 50ms per tick.
NetPunkSoftware/Sekkeizu’s past year of commit activity - Kaminari-csharp Public
C# implementation of Kaminari-Cpp, directed towards client implementations (although server is also supproted) of the protocol.
NetPunkSoftware/Kaminari-csharp’s past year of commit activity - Tamashii Public
An implementation of fibers, light userland threads with stackful and fast context switches. This projects uses a task-like approach with (optional) zero runtime allocation, designed for high performance environments.
NetPunkSoftware/Tamashii’s past year of commit activity - Umi-old Public archive
Umi is, at its core, a data-oriented component system for high-performance and concurrent computing. Umi can be combined with Kaminari and Kumo to create a full-fledged MMO server. If paired with OpenGL/Vulkan/DirectX, UMI is the perfect base for a game engine.
NetPunkSoftware/Umi-old’s past year of commit activity - Kaminari-java Public
Java implementation of Kaminari-Cpp, directed towards client implementations of the protocol. It is currently not being actively maintained.
NetPunkSoftware/Kaminari-java’s past year of commit activity
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