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Zbizu committed Jan 28, 2025
1 parent 0706331 commit aae32fd
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59 changes: 59 additions & 0 deletions data/locales/en.lua
Original file line number Diff line number Diff line change
Expand Up @@ -59,6 +59,7 @@ locale:translate("UIButtonSettings", "Settings")
locale:translate("UIButtonEdit", "Edit")
locale:translate("UIButtonRemove", "Remove")
locale:translate("UIButtonClear", "Clear")
locale:translate("UIButtonReset", "Reset")
locale:translate("UIButtonPaginationPrev", "Prev Page")
locale:translate("UIButtonPaginationNext", "Next Page")

Expand Down Expand Up @@ -259,6 +260,12 @@ locale:translate("EnterGameButtonLogin", "Login")
locale:translate("EnterGameButtonCreateAccount", "Create New Account")
locale:translate("EnterGameLabelServer", "Server")

-- death screen
locale:translate("DeathWindowTitle", "You are dead")
locale:translate("DeathMessageRegular", "Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!")
locale:translate("DeathMessageUnfair", "Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nThis death penalty has been reduced by %1%%\nbecause it was an unfair fight.\n\nSimply click on Ok to resume your journeys!")
locale:translate("DeathMessageBlessed", "Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back into this world\n\nThis death penalty has been reduced by 100%\nbecause you are blessed with the Adventurer\'s Blessing\n\nSimply click on Ok to resume your journeys!")

-- item selector
locale:translate("ItemSelectorCountSubtype", "Count / SubType")
locale:translate("ItemSelectorItemID", "Item ID")
Expand All @@ -268,6 +275,56 @@ locale:translate("ItemSelectorWindowTitle", "Select Item")
locale:translate("MinimapWindowTitleSetMark", "Create Map Mark")
locale:translate("MinimapButtonCenter", "Center")

-- rule violation
locale:translate("RuleViolationRule1a", "1a) Offensive Name")
locale:translate("RuleViolationRule1b", "1b) Invalid Name Format")
locale:translate("RuleViolationRule1c", "1c) Unsuitable Name")
locale:translate("RuleViolationRule1d", "1d) Name Inciting Rule Violation")
locale:translate("RuleViolationRule2a", "2a) Offensive Statement")
locale:translate("RuleViolationRule2b", "2b) Spamming")
locale:translate("RuleViolationRule2c", "2c) Illegal Advertising")
locale:translate("RuleViolationRule2d", "2d) Off-Topic Public Statement")
locale:translate("RuleViolationRule2e", "2e) Non-English Public Statement")
locale:translate("RuleViolationRule2f", "2f) Inciting Rule Violation")
locale:translate("RuleViolationRule3a", "3a) Bug Abuse")
locale:translate("RuleViolationRule3b", "3b) Game Weakness Abuse")
locale:translate("RuleViolationRule3c", "3c) Using Unofficial Software to Play")
locale:translate("RuleViolationRule3d", "3d) Hacking")
locale:translate("RuleViolationRule3e", "3e) Multi-Clienting")
locale:translate("RuleViolationRule3f", "3f) Account Trading or Sharing")
locale:translate("RuleViolationRule4a", "4a) Threatening Gamemaster")
locale:translate("RuleViolationRule4b", "4b) Pretending to Have Influence on Rule Enforcement")
locale:translate("RuleViolationRule4c", "4c) False Report to Gamemaster")
locale:translate("RuleViolationDestructiveBehaviour", "Destructive Behaviour")
locale:translate("RuleViolationExcessivePK", "Excessive Unjustified Player Killing")
locale:translate("RuleViolationActionNote", "Notation")
locale:translate("RuleViolationActionNamelock", "Name Report")
locale:translate("RuleViolationActionBan", "Banishment")
locale:translate("RuleViolationActionBanPlusNamelock", "Name Report + Banishment")
locale:translate("RuleViolationActionBanPlusFinalWarning", "Banishment + Final Warning")
locale:translate("RuleViolationActionBanPlusFinalPlusNamelock", "Name Report + Banishment + Final Warning")
locale:translate("RuleViolationActionReport", "Statement Report")
locale:translate("RuleViolationNeedAction", "You must select an action.")
locale:translate("RuleViolationNeedReason", "You must select a reason.")
locale:translate("RuleViolationNeedStatement", "No statement has been selected.")
locale:translate("RuleViolationNeedComment", "You must enter a comment.")
locale:translate("RuleViolationLabelPlayerName", "Name")
locale:translate("RuleViolationLabelPlayerMessage", "Statement")
locale:translate("RuleViolationLabelPenaltyReason", "Reason")
locale:translate("RuleViolationLabelAction", "Action")
locale:translate("RuleViolationCheckboxIpBan", "IP Address Banishment")
locale:translate("RuleViolationLabelComment", "Comment")

-- screenshot
locale:translate("ScreenshotCheckboxGameWindow", "Only Capture Game Window")
locale:translate("ScreenshotTooltipGameWindow", "If you check this option, the screenshots will only be taken from\nthe game window instead of the complete client interface. This\nmight improve your game performance, particularly if you have\nticked the Screenshot Backlog option.")
locale:translate("ScreenshotCheckboxBacklog", "Keep Blacklog of the Screenshots of the Last 5 Seconds")
locale:translate("ScreenshotTooltipBacklog", "If you check this option, the client takes a screenshot every\nsecond and caches the last 5 of them. Whenever a screenshot is\ntaken either automatically for a selected event or manually using a\nhotkey, also the screenshots of the previous 5 seconds will be\nsaved.\nIf you experience frame stuttering, you should consider disabling\nthis option.")
locale:translate("ScreenshotCheckboxAutoCapture", "Enable Auto Screenshots")
locale:translate("ScreenshotTooltipAutoCapture", "Enable this option to save screenshots of the most important\nmoments of your career! Whenever one of the events you\nhave selected takes place, a screenshot will be taken\nautomatically.\n\nThe following events can be selected to trigger an auto screenshot:\n\n- Level Up: Your character has reached the next level\n- Skill Up: You advanced in one of your skills (e.g. Magic Level\nor Sword Fighting)\n- Achievement: You earned an achievement, either while\nplaying or upon login\n- Bestiary Entry Unlocked: You unlocked new information\nabout a creature in the Bestiary\n- Bestiary Entry Completed: You unlocked all information about\na creature in the Bestiary\n- Treasure Found: You received some reward from a container\nfor solving a quest or a riddle\n- Valuable Loot: You just found some loot which you have\nmarked in the Drop Tracker\n- Boss Defeated: You defeated a boss monster, either alone or\ntogether with other players, and are entitled to loot it\n- Death PvE: You were just killed by some creature (PvE)\n- Death PvP: You were just killed by another player (PvP)\n- Player Kill: You defeated another player\n- Player Killer Assist: You assisted the killing of another player\n- Player Attacking: Another player just started to attack you\n- Highest Damage Dealt: You dealt a new all-time high damage\non a foe. To see or reset your current all-time high, check\nthe Impact Analyser\n- Highest Healing Done: You healed someone with a new all-\ntime high healing value. To see or reset your current all-time\nhigh, check the Impact Analyser\n- Low Health: You have reached a threshold of deep red\nhealth Copy")
locale:translate("ScreenshotLabelAutoCapture", "Select all events that should trigger auto Screenshots")
locale:translate("ScreenshotButtonOpenFolder", "Open Screenshots Folder")

-- skills
locale:translate("SkillsWindowTitle", "Skills")
locale:translate("SkillsWindowTooltipPercentNeeded", "You have %1 percent to go")
Expand Down Expand Up @@ -375,6 +432,8 @@ locale:translate("StoreTitleBuyItem", "Buying from shop")
locale:translate("StoreMessageBuyItem", "Do you want to buy %1 for %2 premium points?"")
locale:translate("StoreCoinBalanceLabel", "Points")
locale:translate("StoreButton", "Store")
locale:translate("StoreWindowTitle", "Store")
locale:translate("StoreButtonBuyPoints", "Buy points")

-- tasks
locale:translate("TaskSystemWindowTitle", "Tasks")
Expand Down
2 changes: 1 addition & 1 deletion modules/client_options/styles/controls/keybinds.otui
Original file line number Diff line number Diff line change
Expand Up @@ -281,5 +281,5 @@ UIWidget
anchors.right: parent.right
width: 45
margin-top: 8
!text: tr('Reset')
!text: localize('UIButtonReset')
@onClick : resetActions()
2 changes: 1 addition & 1 deletion modules/game_playerdeath/deathwindow.otui
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
DeathWindow < MainWindow
id: deathWindow
!text: tr('You are dead')
!text: localize('DeathWindowTitle')
&baseWidth: 350
&baseHeight: 15

Expand Down
14 changes: 7 additions & 7 deletions modules/game_playerdeath/playerdeath.lua
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
local deathTexts = {
regular = {
text = 'Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nSimply click on Ok to resume your journeys!',
text = 'DeathMessageRegular',
height = 140,
width = 0
},
unfair = {
text = 'Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back\ninto this world in exchange for a small sacrifice\n\nThis death penalty has been reduced by %i%%\nbecause it was an unfair fight.\n\nSimply click on Ok to resume your journeys!',
text = 'DeathMessageUnfair',
height = 185,
width = 0
},
blessed = {
text = 'Alas! Brave adventurer, you have met a sad fate.\nBut do not despair, for the gods will bring you back into this world\n\nThis death penalty has been reduced by 100%\nbecause you are blessed with the Adventurer\'s Blessing\n\nSimply click on Ok to resume your journeys!',
text = 'DeathMessageBlessed',
height = 170,
width = 90
}
Expand Down Expand Up @@ -48,7 +48,7 @@ function displayDeadMessage()
return
end

modules.game_textmessage.displayGameMessage(tr('You are dead.'))
modules.game_textmessage.displayGameMessage(localize('DeathWindowTitle') .. ".")
end

function openWindow(deathType, penalty)
Expand All @@ -62,16 +62,16 @@ function openWindow(deathType, penalty)
local textLabel = deathController.ui:getChildById('labelText')
if deathType == DeathType.Regular then
if penalty == 100 then
textLabel:setText(deathTexts.regular.text)
textLabel:setText(localize(deathTexts.regular.text))
deathController.ui:setHeight(deathController.ui.baseHeight + deathTexts.regular.height)
deathController.ui:setWidth(deathController.ui.baseWidth + deathTexts.regular.width)
else
textLabel:setText(string.format(deathTexts.unfair.text, 100 - penalty))
textLabel:setText(localize(deathTexts.unfair.text, 100 - penalty))
deathController.ui:setHeight(deathController.ui.baseHeight + deathTexts.unfair.height)
deathController.ui:setWidth(deathController.ui.baseWidth + deathTexts.unfair.width)
end
elseif deathType == DeathType.Blessed then
textLabel:setText(deathTexts.blessed.text)
textLabel:setText(localize(deathTexts.blessed.text))
deathController.ui:setHeight(deathController.ui.baseHeight + deathTexts.blessed.height)
deathController.ui:setWidth(deathController.ui.baseWidth + deathTexts.blessed.width)
end
Expand Down
64 changes: 32 additions & 32 deletions modules/game_ruleviolation/ruleviolation.lua
Original file line number Diff line number Diff line change
@@ -1,34 +1,34 @@
rvreasons = {}
rvreasons[1] = tr('1a) Offensive Name')
rvreasons[2] = tr('1b) Invalid Name Format')
rvreasons[3] = tr('1c) Unsuitable Name')
rvreasons[4] = tr('1d) Name Inciting Rule Violation')
rvreasons[5] = tr('2a) Offensive Statement')
rvreasons[6] = tr('2b) Spamming')
rvreasons[7] = tr('2c) Illegal Advertising')
rvreasons[8] = tr('2d) Off-Topic Public Statement')
rvreasons[9] = tr('2e) Non-English Public Statement')
rvreasons[10] = tr('2f) Inciting Rule Violation')
rvreasons[11] = tr('3a) Bug Abuse')
rvreasons[12] = tr('3b) Game Weakness Abuse')
rvreasons[13] = tr('3c) Using Unofficial Software to Play')
rvreasons[14] = tr('3d) Hacking')
rvreasons[15] = tr('3e) Multi-Clienting')
rvreasons[16] = tr('3f) Account Trading or Sharing')
rvreasons[17] = tr('4a) Threatening Gamemaster')
rvreasons[18] = tr('4b) Pretending to Have Influence on Rule Enforcement')
rvreasons[19] = tr('4c) False Report to Gamemaster')
rvreasons[20] = tr('Destructive Behaviour')
rvreasons[21] = tr('Excessive Unjustified Player Killing')
rvreasons[1] = localize('RuleViolationRule1a')
rvreasons[2] = localize('RuleViolationRule1b')
rvreasons[3] = localize('RuleViolationRule1c')
rvreasons[4] = localize('RuleViolationRule1d')
rvreasons[5] = localize('RuleViolationRule2a')
rvreasons[6] = localize('RuleViolationRule2b')
rvreasons[7] = localize('RuleViolationRule2c')
rvreasons[8] = localize('RuleViolationRule2d')
rvreasons[9] = localize('RuleViolationRule2e')
rvreasons[10] = localize('RuleViolationRule2f')
rvreasons[11] = localize('RuleViolationRule3a')
rvreasons[12] = localize('RuleViolationRule3b')
rvreasons[13] = localize('RuleViolationRule3c')
rvreasons[14] = localize('RuleViolationRule3d')
rvreasons[15] = localize('RuleViolationRule3e')
rvreasons[16] = localize('RuleViolationRule3f')
rvreasons[17] = localize('RuleViolationRule4a')
rvreasons[18] = localize('RuleViolationRule4b')
rvreasons[19] = localize('RuleViolationRule4c')
rvreasons[20] = localize('RuleViolationDestructiveBehaviour')
rvreasons[21] = localize('RuleViolationExcessivePK')

rvactions = {}
rvactions[0] = tr('Notation')
rvactions[1] = tr('Name Report')
rvactions[2] = tr('Banishment')
rvactions[3] = tr('Name Report + Banishment')
rvactions[4] = tr('Banishment + Final Warning')
rvactions[5] = tr('Name Report + Banishment + Final Warning')
rvactions[6] = tr('Statement Report')
rvactions[0] = localize('RuleViolationActionNote')
rvactions[1] = localize('RuleViolationActionNamelock')
rvactions[2] = localize('RuleViolationActionBan')
rvactions[3] = localize('RuleViolationActionBanPlusNamelock')
rvactions[4] = localize('RuleViolationActionBanPlusFinalWarning')
rvactions[5] = localize('RuleViolationActionBanPlusFinalPlusNamelock')
rvactions[6] = localize('RuleViolationActionReport')

ruleViolationWindow = nil
reasonsTextList = nil
Expand Down Expand Up @@ -124,13 +124,13 @@ end
function report()
local reasonLabel = reasonsTextList:getFocusedChild()
if not reasonLabel then
displayErrorBox(tr('Error'), tr('You must select a reason.'))
displayErrorBox(localize('Error'), localize('RuleViolationNeedReason'))
return
end

local actionLabel = actionsTextList:getFocusedChild()
if not actionLabel then
displayErrorBox(tr('Error'), tr('You must select an action.'))
displayErrorBox(localize('Error'), localize('RuleViolationNeedAction'))
return
end

Expand All @@ -142,9 +142,9 @@ function report()
local statementId = 0 -- TODO: message unique id ?
local ipBanishment = ruleViolationWindow:getChildById('ipBanCheckBox'):isChecked()
if action == 6 and statement == '' then
displayErrorBox(tr('Error'), tr('No statement has been selected.'))
displayErrorBox(localize('Error'), localize('RuleViolationNeedStatement'))
elseif comment == '' then
displayErrorBox(tr('Error'), tr('You must enter a comment.'))
displayErrorBox(localize('Error'), localize('RuleViolationNeedComment'))
else
g_game.reportRuleViolation(target, reason, action, comment, statement, statementId, ipBanishment)
hide()
Expand Down
12 changes: 6 additions & 6 deletions modules/game_ruleviolation/ruleviolation.otui
Original file line number Diff line number Diff line change
Expand Up @@ -36,20 +36,20 @@ MainWindow
@onEscape: hide()

RVLabel
!text: tr('Name') .. ':'
!text: localize('RuleViolationLabelPlayerName') .. ':'

RVTextEdit
id: nameText

RVLabel
!text: tr('Statement') .. ':'
!text: localize('RuleViolationLabelPlayerMessage') .. ':'

RVTextEdit
id: statementText
enabled: false

RVLabel
!text: tr('Reason') .. ':'
!text: localize('RuleViolationLabelPenaltyReason') .. ':'

TextList
id: reasonList
Expand All @@ -70,7 +70,7 @@ MainWindow
pixels-scroll: true

RVLabel
!text: tr('Action') .. ':'
!text: localize('RuleViolationLabelAction') .. ':'

TextList
id: actionList
Expand All @@ -92,14 +92,14 @@ MainWindow

CheckBox
id: ipBanCheckBox
!text: tr('IP Address Banishment')
!text: localize('RuleViolationCheckboxIpBan')
margin-top: 10
anchors.top: prev.bottom
anchors.left: parent.left
anchors.right: parent.right

RVLabel
!text: tr('Comment') .. ':'
!text: localize('RuleViolationLabelComment') .. ':'

RVTextEdit
id: commentText
Expand Down
18 changes: 9 additions & 9 deletions modules/game_screenshot/game_screenshot.otui
Original file line number Diff line number Diff line change
Expand Up @@ -9,8 +9,8 @@ UIWidget

OptionCheckBoxMarked
id: onlyCaptureGameWindow
!text: tr('Only Capture Game Window')
!tooltip: tr('If you check this option, the screenshots will only be taken from\nthe game window instead of the complete client interface. This\nmight improve your game performance, particularly if you have\nticked the Screenshot Backlog option.')
!text: localize('ScreenshotCheckboxGameWindow')
!tooltip: localize('ScreenshotTooltipGameWindow')

SmallReversedQtPanel
anchors.left: parent.left
Expand All @@ -21,8 +21,8 @@ UIWidget

OptionCheckBoxMarked
id: keepBlacklog
!text: tr('Keep Blacklog of the Screenshots of the Last 5 Seconds')
!tooltip: tr('If you check this option, the client takes a screenshot every\nsecond and caches the last 5 of them. Whenever a screenshot is\ntaken either automatically for a selected event or manually using a\nhotkey, also the screenshots of the previous 5 seconds will be\nsaved.\nIf you experience frame stuttering, you should consider disabling\nthis option..')
!text: localize('ScreenshotCheckboxBacklog')
!tooltip: localize('ScreenshotTooltipBacklog')

SmallReversedQtPanel
id: Opciones3
Expand All @@ -34,12 +34,12 @@ UIWidget

OptionCheckBoxMarked
id: enableScreenshots
!text: tr('Enable Auto Screenshots')
!tooltip: tr('Enable this option to save screenshots of the most important\nmoments of your Tibia career! Whenever one of the events you\nhave selected takes place, a screenshot will be taken\nautomatically.\n\nThe following events can be selected to trigger an auto screenshot:\n\n- Level Up: Your character has reached the next level\n- Skill Up: You advanced in one of your skills (e.g. Magic Level\nor Sword Fighting)\n- Achievement: You earned an achievement, either while\nplaying or upon login\n- Bestiary Entry Unlocked: You unlocked new information\nabout a creature in the Bestiary\n- Bestiary Entry Completed: You unlocked all information about\na creature in the Bestiary\n- Treasure Found: You received some reward from a container\nfor solving a quest or a riddle\n- Valuable Loot: You just found some loot which you have\nmarked in the Drop Tracker\n- Boss Defeated: You defeated a boss monster, either alone or\ntogether with other players, and are entitled to loot it\n- Death PvE: You were just killed by some creature (PvE)\n- Death PvP: You were just killed by another player (PvP)\n- Player Kill: You defeated another player\n- Player Killer Assist: You assisted the killing of another player\n- Player Attacking: Another player just started to attack you\n- Highest Damage Dealt: You dealt a new all-time high damage\non a foe. To see or reset your current all-time high, check\nthe Impact Analyser\n- Highest Healing Done: You healed someone with a new all-\ntime high healing value. To see or reset your current all-time\nhigh, check the Impact Analyser\n- Low Health: You have reached a threshold of deep red\nhealth Copy')
!text: localize('ScreenshotCheckboxAutoCapture')
!tooltip: localize('ScreenshotTooltipAutoCapture')
checked: false

Label
!text: tr('Select all events that sould trigger auto Screenshots:')
!text: localize('ScreenshotLabelAutoCapture') .. ":"
anchors.left: parent.left
margin-left: 18
margin-top: 5
Expand All @@ -62,14 +62,14 @@ UIWidget
fit-children: true

Button
!text: tr('Reset')
!text: localize('UIButtonReset')
width: 64
anchors.right: parent.right
anchors.bottom: parent.bottom
@onClick: modules.game_screenshot.resetValues()

Button
!text: tr('Open Screenshots Folder')
!text: localize('ScreenshotButtonOpenFolder')
width: 164
anchors.left: parent.left
anchors.bottom: parent.bottom
Expand Down
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