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Layout has redesigned. It’s currently a 4x3 only layout. Uses new helpers, shaders, and shuffle modules. Has a new intro layout.
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local flw = fe.layout.width; | ||
local flh = fe.layout.height; | ||
local overscan = per(2, flh); | ||
::flw <- fe.layout.width; | ||
::flh <- fe.layout.height; | ||
::overscan <- per(2, flh); | ||
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fe.layout.font = "VAG Rounded Bold"; | ||
fe.layout.font = "Roboto-Bold"; | ||
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::config <- { | ||
snap = { | ||
x = 0, | ||
containerParent = { | ||
x = (flw - matchAspect(4, 3, "height", flh)) / 2, | ||
y = 0, | ||
width = flw, | ||
width = matchAspect(4, 3, "height", flh), | ||
height = flh, | ||
}, | ||
marquee = { | ||
container = { | ||
x = 0, | ||
y = 0, | ||
width = flw, | ||
height = per(50, flh), | ||
rgb = [0, 0, 0], | ||
}, | ||
marqueeRed = { | ||
rgb = [226, 52, 16], | ||
}, | ||
container = { | ||
x = ((flw - matchAspect(4, 3, "height", flh)) / 2) + overscan, | ||
y = overscan, | ||
width = matchAspect(4, 3, "height", flh) - (overscan * 2), | ||
height = per(50, flh) - (overscan * 2), | ||
width = matchAspect(4, 3, "height", flh), | ||
height = flh, | ||
}, | ||
artwork_radius = overscan / 2, | ||
} | ||
}; | ||
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config.video <- { | ||
x = 0, | ||
y = 0, | ||
width = config.container.width, | ||
height = config.container.height, | ||
}; | ||
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config.display <- { | ||
config.marquee <- { | ||
x = 0, | ||
y = 0, | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
width = config.container.width, | ||
height = per(40, config.container.height), | ||
rgb = [0, 0, 0], | ||
alpha = 75, | ||
}; | ||
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config.artwork <- []; | ||
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config.artwork.push({ | ||
x = overscan + (per(25, config.marquee.width-(overscan*2)) / 2) - (matchAspect(4, 5, "height", config.marquee.height - (overscan * 2)) / 2) | ||
y = overscan, | ||
width = matchAspect(4, 5, "height", config.marquee.height - (overscan * 2)), | ||
height = config.marquee.height - (overscan * 2), | ||
}); | ||
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config.artwork.push({ | ||
x = config.artwork[0].x + per(25, config.marquee.width-(overscan*2)), | ||
y = config.artwork[0].y, | ||
width = config.artwork[0].width, | ||
height = config.artwork[0].height, | ||
}); | ||
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config.artwork.push({ | ||
x = config.artwork[1].x + per(25, config.marquee.width-(overscan*2)), | ||
y = config.artwork[0].y, | ||
width = config.artwork[0].width, | ||
height = config.artwork[0].height, | ||
}); | ||
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config.artwork.push({ | ||
x = config.artwork[2].x + per(25, config.marquee.width-(overscan*2)), | ||
y = config.artwork[0].y, | ||
width = config.artwork[0].width, | ||
height = config.artwork[0].height, | ||
}); | ||
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config.artworkRadius <- overscan / 2; | ||
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config.gameTitle <- { | ||
x = overscan, | ||
y = config.container.height - per(12, config.container.height - (overscan*2)) - (overscan*1.5), | ||
width = per(62.5, config.container.width - (overscan*3)), | ||
height = per(6, config.container.height - (overscan*2)), | ||
align = Align.Left, | ||
nomargin = true, | ||
} | ||
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config.title <- { | ||
x = per(25, config.container.width), | ||
y = 0, | ||
width = per(50, config.container.width), | ||
height = per(10, config.container.height), | ||
align = Align.Centre, | ||
config.gameInfo <- { | ||
x = overscan, | ||
y = config.container.height - per(6, config.container.height - (overscan*2)) - overscan, | ||
width = per(62.5, config.container.width - (overscan*3)), | ||
height = per(6, config.container.height - (overscan*2)), | ||
align = Align.Left, | ||
} | ||
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config.filter <- { | ||
x = per(75, config.container.width), | ||
y = 0, | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
config.displayName <- { | ||
x = overscan + per(62.5, config.container.width - (overscan*3)), | ||
y = config.container.height - per(12, config.container.height - (overscan*2)) - (overscan*1.5), | ||
width = per(37.5, config.container.width - (overscan*3)), | ||
height = per(6, config.container.height - (overscan*2)), | ||
align = Align.Right, | ||
nomargin = true, | ||
} | ||
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config.artwork <- [ | ||
{ | ||
x = (per(25, config.container.width) - matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2))) / 2, | ||
y = per(10, config.container.height) + overscan, | ||
width = matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2)), | ||
height = per(80, config.container.height) - (overscan * 2), | ||
}, | ||
{ | ||
x = per(25, config.container.width) + ((per(25, config.container.width) - matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2))) / 2), | ||
y = per(10, config.container.height) + overscan, | ||
width = matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2)), | ||
height = per(80, config.container.height) - (overscan * 2), | ||
}, | ||
{ | ||
x = per(50, config.container.width) + ((per(25, config.container.width) - matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2))) / 2), | ||
y = per(10, config.container.height) + overscan, | ||
width = matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2)), | ||
height = per(80, config.container.height) - (overscan * 2), | ||
}, | ||
{ | ||
x = per(75, config.container.width) + ((per(25, config.container.width) - matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2))) / 2), | ||
y = per(10, config.container.height) + overscan, | ||
width = matchAspect(4, 5, "height", per(80, config.container.height) - (overscan * 2)), | ||
height = per(80, config.container.height) - (overscan * 2), | ||
}, | ||
] | ||
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config.favorite <- [ | ||
{ | ||
x = config.artwork[0].x, | ||
y = config.artwork[0].y, | ||
width = per(20, config.artwork[0].width), | ||
height = matchAspect(1, 1, "width", per(20, config.artwork[0].width)), | ||
}, | ||
{ | ||
x = config.artwork[1].x, | ||
y = config.artwork[1].y, | ||
width = per(20, config.artwork[0].width), | ||
height = matchAspect(1, 1, "width", per(20, config.artwork[1].width)), | ||
}, | ||
{ | ||
x = config.artwork[2].x, | ||
y = config.artwork[2].y, | ||
width = per(20, config.artwork[0].width), | ||
height = matchAspect(1, 1, "width", per(20, config.artwork[2].width)), | ||
}, | ||
{ | ||
x = config.artwork[3].x, | ||
y = config.artwork[3].y, | ||
width = per(20, config.artwork[0].width), | ||
height = matchAspect(1, 1, "width", per(20, config.artwork[3].width)), | ||
}, | ||
] | ||
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config.entry <- [ | ||
{ | ||
x = 0, | ||
y = per(90, config.container.height), | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
align = Align.Centre, | ||
}, | ||
{ | ||
x = per(25, config.container.width), | ||
y = per(90, config.container.height), | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
align = Align.Centre, | ||
}, | ||
{ | ||
x = per(50, config.container.width), | ||
y = per(90, config.container.height), | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
align = Align.Centre, | ||
}, | ||
{ | ||
x = per(75, config.container.width), | ||
y = per(90, config.container.height), | ||
width = per(25, config.container.width), | ||
height = per(10, config.container.height), | ||
align = Align.Centre, | ||
}, | ||
] | ||
config.filterName <- { | ||
x = overscan + per(62.5, config.container.width - (overscan*3)), | ||
y = config.container.height - per(6, config.container.height - (overscan*2)) - overscan, | ||
width = per(37.5, config.container.width - (overscan*3)), | ||
height = per(6, config.container.height - (overscan*2)), | ||
align = Align.Right, | ||
} |
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