Skip to content

v3

Compare
Choose a tag to compare
@devilExE3 devilExE3 released this 26 Jan 21:31
· 11 commits to master since this release

KME now supports scripting your levels

Using automataV2, you can do A LOT with your levels. Check out the wiki for it
For scripting with automataV2, i strongly recommend you use Visual Studio Code, alongside the extension i made for the language.

Other small changes and fixes

  • GameObjects now hold their desired name at playtime.
  • Glass collider is fixed also on non-trigger mode instances.
  • Glass particles now spawn relative to it's size.
  • Glass particles velocity lowered (56 -> 0.5).
  • .kme level text of level browser is now centered.