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Releases: jjppof/goldensun_html5

v0.1.36-beta

12 Sep 01:44
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Emoticon bug fix.
    • Allow to reset animation before playing with on char animation game event.
    • Changing event char_set_activation to set_char_activation.

v0.1.35-beta

07 Sep 03:33
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Bug related to check_collision_structures logic fixed.

v0.1.34-beta

05 Sep 01:56
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Some shop issues fixed.
    • Allow not_allowed_tile to be controlled by a storage var.
    • set_io_visibility and set_io_activation events implementation.

v0.1.33-beta

01 Sep 21:35
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Allow to control affected_by_reveal propagation

v0.1.32-beta

27 Aug 16:16
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Whirlwind battle animation.
    • Allow IO to start inactive.
    • Propagating affected_by_reveal to IO tile events.
    • Allow door teleport to support different Tiled vs in-game tile sizes.

v0.1.31-beta

15 Aug 01:44
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Allow tile collision event to be activated in multiple directions including diagonal.

v0.1.30-beta

14 Aug 17:29
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Fixing some issues with rolling pillars.

v0.1.29-beta

14 Aug 02:56
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Allow rolling pillars to collide with other IOs.
    • Frost battle animation.
    • Allow initial sprite config for battle anim sprites.
    • All start_delay in battle anim now start counting from anim start.

v0.1.28-beta

30 Jul 15:11
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Blink sequence for battle animations.
    • Pixel Shift filter.
    • Texture displacement sequence for battle animations.
    • Fake blend color for colorize filter.
    • Improving NPC creation error msgs.
    • Allowed ranged type for allowed_tiles.
    • New battle animations: Volcano and Growth.

v0.1.27-beta

17 Jul 21:51
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  • This release is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Allow set_value event to check layers' visibility