Skip to content

Releases: jjppof/goldensun_html5

v0.1.66-beta

29 Apr 01:14
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • New jump option: dont_play_jump_animation.
    • Spire psynergy battle animation.
    • Many sprite issues logging improvements.
    • Better hero-NPC close check.
    • Char sprites menu position fix.
    • Diagonal jump algorithm update.

v0.1.65-beta

15 Mar 00:10
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Bug fix on main_chars_join_split event.
    • Support for animation change callbacks on chars.
    • New verbose_game_event_fire init settings. See docs.
    • New char_splash_sweat_drops game event.

v0.1.64-beta

10 Mar 14:36
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • New property enable_collision_on_previous_pos property for IO tween event.

v0.1.63-beta

07 Mar 02:15
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • New game event keep_custom_psynergy property.

v0.1.62-beta

25 Feb 20:52
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Minor bug fixes.
    • Animated tiles parsing performance enhancement.

v0.1.61-beta

24 Feb 14:05
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Enhancements to support custom field psynergy.

v0.1.60-beta

17 Feb 20:18
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Issues fixed: #562, #552, #547.
    • Hold layer states on snapshot.
    • Allow custom field psynergies.
    • Update map collision based on IO jump events.

v0.1.59-beta

14 Feb 15:50
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Adding more settings to IO storage keys (action, visible, active).
    • Allow to check IO storage key values on "set_value" event (check_io_storage_values).
    • Other minor enhancements related to IO and NPC states control.

v0.1.58-beta

13 Feb 01:21
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • New before_camera_fade_game_events map property.
    • Rolling pillars to consider the entire collision body as a contact point.

v0.1.57-beta

10 Feb 13:02
Compare
Choose a tag to compare
  • This is a beta release to find bugs.
  • Edit assets under gshtml5-win32-x64/resources/app/assets directory.
  • Bugs fixed:
    • Issue with map bounds update fix.
    • Adding duration threshold for camera move event.