Create framework for custom environments #215
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Changes
Usage
Creating an instance of an environment:
Environment
.Env_Attack
and is derived fromEnvironment
:Env_Attack = Environment:new{}
Env_Lightning
and is derived fromEnv_Attack
:Env_Lightning = Env_Attack:new{}
local env = Env_Lightning:new()
mission.CustomEnv["unique_env_id"] = env
LiveEnvironment
, which it handles automatically, byStart
ing it andPlan
ning their tiles.A simple example of adding and starting a custom environment:
Minimalistic example mod
Link to a minimalistic modded weapon that can add environment lightning tiles, using the code added by this PR: https://github.com/Lemonymous/ITB-MinimalisticExampleMods/blob/master/mods/custom_environment_weapon/scripts/env_weapon.lua