-
Notifications
You must be signed in to change notification settings - Fork 2.4k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Create albedo texture for a model from calibrated images (#6806)
Create an albedo for the triangle mesh using calibrated images. The triangle mesh must have texture coordinates (texture_uvs triangle attribute). This works by back projecting the images onto the texture surface. Overlapping images are blended together in the resulting albedo. For best results, use images captured with exposure and white balance lock to reduce the chance of seams in the output texture.
- Loading branch information
Showing
21 changed files
with
742 additions
and
57 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.