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Remove backend selection code
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errissa committed Dec 28, 2023
1 parent 451df37 commit 2fb6e46
Showing 1 changed file with 3 additions and 7 deletions.
10 changes: 3 additions & 7 deletions cpp/open3d/visualization/gui/Application.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -144,13 +144,9 @@ struct Application::Impl {
InitWindowSystem();

// Initialize rendering
#ifndef APPLE
// Force OpenGL on Linux and Windows due to inconsistent behavior with the
// Vulkan backend. On Apple, leave default which will be Metal
// visualization::rendering::EngineInstance::SelectBackend(
// visualization::rendering::EngineInstance::RenderingType::
// kOpenGL);
#endif
// NOTE: This is where we used to manually select a backend for Filament but we
// feel comfortable now allowing Filament to select the best backend for the
// platform so there's no code here anymore
}

void CleanupAfterRunning() {
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