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Eric McConville edited this page Jun 21, 2015 · 2 revisions

CITwirlDistortion

Rotates pixels around a point to give a twirling effect. You can specify the number of rotations as well as the center and radius of the effect.

  • -inputAngle <number> : The angle (in degrees) of the twirl. Values can be positive or negative. [Default 3.141592653589793]
  • -inputImage <image> : The image to use as an input image. For filters that also use a background image, this is the foreground image.
  • -inputRadius <number> : The radius determines how many pixels are used to create the distortion. The larger the radius, wider the extent of the distortion. [Default 300]
  • -inputCenter <vector> : The x and y position to use as the center of the distortion. [Default 150,150]
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