Releases: donkeyProgramming/TheAssetEditor
AssetEditor v0.6
Metafile editor functional
AssetEditor v0.5
Features:
- Sort meshes by name
- Disable mesh optimizations for lod generation
- Generate WS model files
AssetEditor v0.5-Decoder
Lod, rename, bugfixes, mainEditableModel, wsmodel generation
AssetEditor v0.4
BugFixes:
* Lod generation bug
* Correctly copy meta data for models when making a duplicate
Features:
* Change vertex type
* Display and edit pivot point
* Improved grouping features
* Attachment points generated on export so all the needed bones should be available
* Reduce mesh button in the UI
AssetEditor v0.3
BugFixes:
* PackFile corruption issue
* Correctly transform normals when transforming meshes
* Splitting and combining meshes caused vertex count to grow
* Error when saving models with more then 4 LODs
* Normalize normals on save
* Bug causing mesh to not be selectable after made editable
* Camera zoom bug
* TreeView scrolling to the top
* Show warning instead of crash if CA file is missing
* Lod for groups not working
* Lod generation loosing animation information
Features:
* Lock groups so they cant be edited
* TreeView reflecting scene selection (no multiselect as of now)
AssetEditor v0.2
Changes
AssetEditor v0.1
Changes