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Releases: donkeyProgramming/TheAssetEditor

AssetEditor v0.6

25 Apr 10:29
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Metafile editor functional

AssetEditor v0.5

19 Apr 08:28
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Features:

  • Sort meshes by name
  • Disable mesh optimizations for lod generation
  • Generate WS model files

AssetEditor v0.5-Decoder

19 Apr 21:04
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Pre-release
Lod, rename, bugfixes, mainEditableModel, wsmodel generation

AssetEditor v0.4

14 Apr 19:36
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BugFixes:
* Lod generation bug
* Correctly copy meta data for models when making a duplicate

Features:
* Change vertex type
* Display and edit pivot point
* Improved grouping features
* Attachment points generated on export so all the needed bones should be available
* Reduce mesh button in the UI

AssetEditor v0.3

04 Apr 09:40
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AssetEditor v0.3 Pre-release
Pre-release

BugFixes:
* PackFile corruption issue
* Correctly transform normals when transforming meshes
* Splitting and combining meshes caused vertex count to grow
* Error when saving models with more then 4 LODs
* Normalize normals on save
* Bug causing mesh to not be selectable after made editable
* Camera zoom bug
* TreeView scrolling to the top
* Show warning instead of crash if CA file is missing
* Lod for groups not working
* Lod generation loosing animation information

Features:
* Lock groups so they cant be edited
* TreeView reflecting scene selection (no multiselect as of now)

AssetEditor v0.2

03 Apr 20:13
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AssetEditor v0.2 Pre-release
Pre-release
Changes

AssetEditor v0.1

30 Mar 10:12
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AssetEditor v0.1 Pre-release
Pre-release
Changes