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Protocols
Maria Husmann edited this page Feb 16, 2024
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How would you build a cross-device application? How can devices communicate with each other? Which protocols do you know? How do you choose the right one?
Socket.io is a library for real-time, bidirectional and event-based communication. Under the hood it uses WebSockets, but is a bit easier to use and provides additional functionality on top. You can work through the Socket.io tutorial or work with me one one the examples based on socket.io
Studio UX 2 and Web & Mobile Design and Engineering 2 – 2024 ©Digital Ideation, HSLU, Angie Born and Maria Husmann. With material generously provided by Hanna Züllig.
- Introduction
- Introduction to cross device applications
- Protocols
- Node.js and Socket.io
- CSS Animations and SVG
- Playful CSS
- Javascript Events und CSS
- Interactions with cross device applications
- Sensors on the Web
- Deploying with Render
- Technical diagrams and tools for drawing them
- System architectures and latency
- HTTP deep dive
- Cloud Services
- Deploying your web app to the cloud (with HTTPS)
- Google Cloud Setup