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Brewing Stands #916

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e77a34e
implement campfires
xNatsuri Aug 20, 2024
436d7a9
Revert "implement campfires"
xNatsuri Aug 22, 2024
7c38d90
register and send Potion and PotionContainerChange recipes
xNatsuri Aug 22, 2024
75cbcac
Revert "register and send Potion and PotionContainerChange recipes"
xNatsuri Aug 22, 2024
2c0efa3
Merge branch 'df-mc:master' into master
xNatsuri Aug 31, 2024
6709c00
Merge branch 'df-mc:master' into master
xNatsuri Sep 1, 2024
0aa713a
implement brewing stands
xNatsuri Sep 1, 2024
bac251a
remove debug code
xNatsuri Sep 1, 2024
41f96d5
Merge branch 'df-mc:master' into master
xNatsuri Sep 2, 2024
136e2e8
Merge branch 'df-mc:master' into master
xNatsuri Sep 7, 2024
6316bd1
Merge branch 'master' of https://github.com/xNatsuri/dragonfly into b…
xNatsuri Sep 7, 2024
44d918f
update to latest df version
xNatsuri Sep 7, 2024
fdaf4a0
working brewing stands (temp fix to import cycle)
xNatsuri Sep 7, 2024
3fcde10
validate reagents
xNatsuri Sep 7, 2024
4f99f3d
validate reagents
xNatsuri Sep 7, 2024
1be2783
Merge branch 'df-mc:master' into brewing-stand
xNatsuri Nov 16, 2024
91b07ba
server: Latest dragonfly & fix recipe registering
TwistedAsylumMC Nov 16, 2024
958d469
remove comment and finish documentation.
xNatsuri Nov 17, 2024
1ea16ca
recipe/vanilla.go: Fix staticcheck
TwistedAsylumMC Nov 17, 2024
77a3854
Merge branch 'df-mc:master' into brewing-stand
xNatsuri Nov 17, 2024
3875ba7
requested changes
xNatsuri Nov 17, 2024
35e52da
add a check if input is a potion or a splash potion
xNatsuri Nov 17, 2024
7a41522
add lingering potions to accepted items
xNatsuri Nov 17, 2024
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2 changes: 2 additions & 0 deletions server/conf.go
Original file line number Diff line number Diff line change
Expand Up @@ -157,6 +157,8 @@ func (conf Config) New() *Server {
}
world_finaliseBlockRegistry()

// this is not a solution this is just for me to be able to test without having an import cycle.
// note: everything works but creative inventory is not showing up properly content wise.
recipe.RegisterVanilla()
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srv.world = srv.createWorld(world.Overworld, &srv.nether, &srv.end)
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