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Adding the MIT license header, marked a func as inline and removed ol…
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…d positionBuffer type
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deckarep committed Nov 8, 2024
1 parent 9f289c9 commit d671c0e
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Showing 2 changed files with 24 additions and 6 deletions.
23 changes: 23 additions & 0 deletions zsrc/boundedarrayqueue.zig
Original file line number Diff line number Diff line change
@@ -1,3 +1,26 @@
// Open Source Initiative OSI - The MIT License (MIT):Licensing

// The MIT License (MIT)
// Copyright (c) 2024 Ralph Caraveo ([email protected])

// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:

// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

const std = @import("std");

/// This is a generic queue built on top of a fixed size array.
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7 changes: 1 addition & 6 deletions zsrc/sprite.zig
Original file line number Diff line number Diff line change
Expand Up @@ -35,11 +35,6 @@ pub const PositionBufferSlot = struct {
direction: tps.Direction,
};

pub const PositionBuffer = struct {
buffer: [tps.POSITION_BUFFER_SIZE]PositionBufferSlot,
size: usize,
};

pub const PositionBufferQueue = baq.BoundedArrayQueue(
PositionBufferSlot,
tps.POSITION_BUFFER_SIZE,
Expand All @@ -63,7 +58,7 @@ pub const Sprite = struct {
dropRate: f64,
};

pub fn pushToPositionBuffer(q: *PositionBufferQueue, slot: PositionBufferSlot) void {
pub inline fn pushToPositionBuffer(q: *PositionBufferQueue, slot: PositionBufferSlot) void {
q.enqueue(slot);
}

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