tweak(mono-rt2): swap back to using Prop instead of Object #2731
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Goal of this PR
Using
CitizenFX.Core.Object
alongside the regularSystem.Object
leads to annoying cases where you have to disambiguate between if you want to useCitizenFX.Core.Object
orSystem.Object
This goes back to the default that rt1 uses which is to have
Object
namedProp
so you don't have to do any disambiguation with CLRHow is this PR achieving the goal
Removes object class for rt2 and just uses the original rt1
Prop
classThis PR applies to the following area(s)
FiveM, C#
Successfully tested on
This hasn't been tested.
Game builds: ..
Platforms: Windows
Checklist