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Create a new LookAtAction #111
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I would rename this to a skill which configures the whole robot to look at a point of interest, i.e. a
After the above operations, the skill can be included in a larger skill or extended to handle #44, which would also involve:
@argenos @alex-mitrevski this may need to be in a separated, bigger issue/project |
The first 3 bullets sound to me like a perfect use for FTSM. I agree the second part belongs on a different PR (and skill). |
Here's a helpful post on getting the distances from a 3D point to each plane of the camera's frustum. I believe the distances would be then in world coordinates (e.g. meters). |
We need a new skill to move/turn the head towards a specific point in order to perceive.
Context
This component is needed for the Take out the garbage [see #110] task in order to find the trash bins located on the arena.
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