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fix ray ground bug #42

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taichiH
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@taichiH taichiH commented Nov 19, 2020

Bug fix

Fixed bug

I fixed the bug related to #24

In line 197, height threshold should be general_height_threshold to consider no points hitting on the road.
https://github.com/Autoware-AI/core_perception/blob/8abde418d2012d66044547636da982125497015a/points_preprocessor/nodes/ray_ground_filter/ray_ground_filter.cpp#L197

@JWhitleyWork
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Thank you for the fix! However, this seems to cause some of the tests to fail. Additionally, we require that all commits be signed - please see the details of the DCO check below for more information. Would you mind investigating these two issues?

We are also currently past the Pull Request freeze for the 1.15.0 release so this will be scheduled for 1.15.1.

Signed-off-by: taichiH <[email protected]>
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taichiH commented Nov 19, 2020

@JWhitleyWork
Thanks for the comment. I will try to fix the code to pass the test.

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