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chore: release v0.2.0
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andywiecko committed Dec 19, 2022
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19 changes: 18 additions & 1 deletion CHANGELOG.md
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# Change log

## [0.2.0] – 2022-12-19

### Added

- New entity `EdgeMesh` one dim structure for rods/ropes/trees/etc. simulation (including implementation of basic constraints and components).
- New entity `Points Locker` for locking the bodies. It can be used to lock points' positions during runtime (statically or dynamically).
- New entity `Point Point Connector` to connect entities that implement `IPointsProvider`. The implementation includes basic *generator*s and a few utilities.
- New constraint `Stencil Bending Constraint` preserving rest angle.
- New constraint `Position Constraint` (two variants: *soft* and *hard* one) preserving rest position.
- New constraint `Point Point Connector Constraint` connecting the bodies.
- A few minor utilities related to `AABB` were added.
- `RegeneratePositionConstraintsSystem` responsible for the regeneration of the constraints on transform change added.

### Fixed

- Resolves the bug related to the bad transformation of the trimesh renderer. For now, `TriMesh` as well as its parent can be scaled, translated, and rotated, and mesh will be calculated properly.

## [0.1.0] – 2022-09-10

### Features
### Added

- The first package release, which contains the following features:
- `TriMesh` entity
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -101,15 +101,15 @@ Add or modify scoped registries in the manifest
and in the dependencies provide selected version of the package
<pre>
"dependencies": {
"com.andywiecko.pbd2d": "0.1.0",
"com.andywiecko.pbd2d": "0.2.0",
...
</pre>
See Unity docs for more details https://docs.unity3d.com/2021.1/Documentation/Manual/upm-scoped.html
</details>

<details>
<summary> <code>git</code> install </summary>
Use package manager via git install: https://github.com/andywiecko/PBD2D.git#v0.1.0
Use package manager via git install: https://github.com/andywiecko/PBD2D.git#v0.2.0
</details>

<details>
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.andywiecko.pbd2d",
"version": "0.1.0",
"version": "0.2.0",
"displayName": "PBD2D",
"description": "Unity Position Based Dynamics in two dimensions.",
"unity": "2021.2",
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