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This repository has been archived by the owner on Jul 2, 2023. It is now read-only.

Releases: Vanilla-Renewed-Team/Vanilla-Renewed

2.3.0

14 Jun 22:14
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What's Changed

New Contributors

Added dandelion stack
Added wheat stacks
Added lapis stacks
Added custom potion icons
Added copper ingot stacks
Added raw copper stacks
Added custom enchanted books

2.2

28 Feb 09:57
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2.2

added 1.18 integration and updated the logo

Full Changelog: 1.17.1-2.1.6...1.18.1-2.2

Xans Better Vanilla 2.1.6

29 Oct 06:30
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Added helmet nose pieces
Removed black lines from leaves (fast setting)
Added Stacked sea pickles
Fixed stacked snowballs not showing the correct texture

Added winget implementation for automatic instillation.

What's Changed

Full Changelog: 1.17.1-2.1.5...1.17.1-2.1.6

Xans Better Vanilla 2.1.5

25 Oct 00:49
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Bug Fix

Fixed stacked leather reverting to orange
Altered Tool Degradation
Fixed various sounds from not playing.
Removed some legacy files
Upgraded the exe installer
The version of BV is now showed on the Minecraft resource packs section.
Added the ability to overwrite automatically update your BV pack using the exe for old exe instillations

What's Changed

Full Changelog: 1.17.1-2.1.4...1.17.1-2.1.5

Better Vanilla 2.1.4

23 Oct 20:29
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Bug Fix

Fixed arrows not displaying flint properly
Fixed Quivers showing the old leather color.
All changes made by wolfen.

What's Changed

Exe instillation is bugged, will be fixed in the next update to get around the issue make a new folder and set that as your directory instead of the base Res pack path.
Full Changelog: 1.17.1-2.1.3...1.17.1-2.1.4

Xans.Better.Vanilla.2.1.3

10 Oct 03:10
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Small Hotfix

Fixed Tool Degradation Icons
Fixed the EXE Instillation

Xans Better Vanilla 2.1.2

06 Oct 05:19
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Minor Hotfix

Fixed the reticle

Fixed connected textures not displaying properly etc

Updated Various Textures like dirt

Fixed Hud Various Hud elements (food not displaying hunger properly etc)

Performance tweaks and updates

Better Vanilla 2.1.1

06 Oct 01:54
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Emergency Hotfix

Fix:

Tall Grass Texture

Better Vanilla 2.1.0

06 Oct 01:25
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Added:

Connective textures for some blocks, dirt grass gravel stone bricks etc

Added Framed Double slabs

Added barrel customization with documentation

Removed:

The sound overhaul

Full Changelog: 1.17.1-2.0.0...1.17.1-2.1.0

Better Vanilla 2.0.0

04 Oct 22:06
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Me and my team at better vanilla have decided that instead of "Improving" the game, via 3d models, overhauls and drastic changes; We'd shift our focus back to our original goal. A simple streamlined pack that improves the game without making it overbearing, no 3d models no drastic changes. And as such, we have added tons of smaller things that are to many to go over, the eventual hope is that you wont notice it to be much different from the normal game. A very small list of what we've changed are.

General Sound overhauls

watermelon and pumpkin stems now match the color of the fruit they produce.

Better wool textures and upgrades

Darker dark oak planks

Horizontal item nuggets gold iron etc

Brown leather and all of the associated items.

Banners on shields now display properly

Arrows now have a black tip to represent the flint that's required to craft them.

Polished granite and andesite now show as bricks.

Water and leaves now sway in the wind.

The sun and moon are now round.

Snow has had the blue tint removed from it

Some Bocks now have variation.

Some blocks now have connected textures.

The crosshair has been changed to a dot.

Dark UI

Various small fixes and tweaks (Such as not eating the wood from soup. or fixing the bottom of blaze's)

Thank you for your understanding and support in our redesign if you have any suggestions be sure to put them into the issues section of the GitHub there will be a feature request template. For anything else contact me on discord Xanthus58#3862

Comes with optifine 1.17 and an install guide along with jarfix just incase something goes wrong. All rights reserved for optifine and the shaders provided

Below are my personal recommended shaders and their associated links.

https://www.optifine.net/home

https://www.sonicether.com/seus/

https://sildurs-shaders.github.io/

All of the aforementioned shaders rely on optifine.

SEUS PTGI is an experimental version of SEUS that includes a totally custom software implementation of ray tracing that does not require an RTX graphics card and will work on any NVIDIA graphics card (though low-end cards may struggle with performance. AMD compatibility is still being worked on). The “PTGI” in the name stands for “Path Traced Global Illumination”, which is the main feature of this project. It also includes ray traced reflections.

SEUS Renewed is a reinvention of the legacy versions of SEUS that brings you quality visuals at a reasonable performance using traditional rasterization-based rendering methods. There are some unreleased development versions of SEUS Renewed, but most of my development time lately goes into developing SEUS PTGI.

Sildur's Shaders is an extension of the GLSL shader mod for Minecraft, now part of Optifine.
Vibrant shaders completely revamps the lighting system of Minecraft and adds advanced effects like volumetric lighting, bloom, ambient occlusion and reflections. While still maintaining high performance.

Includes a signed version of the core Better Vanilla files for authentication (Mostly for you security buffs <3)