Releases: TheRealMJP/Shadows
Tower.obj
This zip file contains the "Tower" scene exported as .obj format. Like the PowerPlant scene, this originally came from the DirectX SDK and was distributed in the bespoke .sdkmesh format. The scale is unmodified from the original .sdkmesh format...in my sample I scale it by 0.025x to bring it into a similar to scale to the other scenes.
Powerplant.obj
This is an export that I made of the Powerplant scene in .obj format. This scene was originally shipped in the legacy DirectX SDK for the included samples, and is saved in the .sdkmesh format that was originally used for those samples. A lot of people have asked if this scene is available in another more ubiquitous format, so I wrote some quick-and-dirty code to dump my internal Model class into a .obj and used that to make Powerplant.obj.
v1.00 Release
Initial binary and source release. Contains an x64 executable, shaders, content, and required DLL's. Also contains the Visual Studio 2012 project used for building the project, as well as all source code.