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Issues: TheCodeSinger/torneq
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Indicate if target has weapon or not
enhancement
New feature or request
#33
opened May 10, 2021 by
TheCodeSinger
Mitigate fragility
enhancement
New feature or request
supportability
Anything which enhances debugging, testing, and maintanence.
#26
opened Apr 8, 2020 by
TheCodeSinger
Include the Torn API response in traceback dump.
enhancement
New feature or request
supportability
Anything which enhances debugging, testing, and maintanence.
#25
opened Apr 8, 2020 by
TheCodeSinger
Create an error handler to address known error codes.
enhancement
New feature or request
#24
opened Feb 13, 2020 by
TheCodeSinger
When minStats is not nil, sort records descending just like maxStats
bug
Something isn't working
#19
opened Oct 8, 2019 by
TheCodeSinger
Add a query param to include/exclude unavailable targets
enhancement
New feature or request
#17
opened Oct 8, 2019 by
TheCodeSinger
Add filter param to include/exclude active players
enhancement
New feature or request
#16
opened Oct 8, 2019 by
TheCodeSinger
Automatically scale workers based on active API keys
enhancement
New feature or request
scalability
Anything which promotes improved scalability.
#9
opened Sep 2, 2019 by
N1029676
Worker should gracefully retry a call if the key it used was invalidated
bug
Something isn't working
#8
opened Sep 2, 2019 by
N1029676
Old API keys are not disabled if no longer valid
bug
Something isn't working
critical
#7
opened Sep 2, 2019 by
N1029676
Delay updates when target is in a known and untargetable condition
enhancement
New feature or request
#4
opened Aug 23, 2019 by
N1029676
ProTip!
Follow long discussions with comments:>50.