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StageInfo

Super Hackio edited this page Dec 5, 2023 · 3 revisions

Re-written for GLE-V2, this file decides where to warp you in a few different cases.
This file is in every map file, but not required. If a Zone doesn't have one, the main Galaxy's will be used instead.

Name Data Type Description
Type STRING See the Available Warps table below.
ScenarioNo INT32 The Scenario this row applies to.
Set to -1 to make it apply to all scenarios (unless there's another entry with a specific scenario to override with).
Param00Int INT32 Index into the ChangeSceneListInfo file.

Available Warps

Name Trigger Default Behaviour
OnExit Pressing "Return to Map" in the Pause Menu.
Pressing "Back" in the Scenario Select.
Return you to the previous galaxy at the last spawn point you had (including respawn point).
OnDeath Dying in any way. Vanilla game behaviour - respawn Mario at the last checkpoint.
OnGameOver Game Over-ing. Will re-load the file at your last Save Point.
OnStarGet Getting any star. Return you to the previous galaxy at the last spawn point you had (including respawn point).

Note: OnStarGet will pick which entry to use based on which star you get. If you get Star 1, it will use the OnStarGet for star 1 (if applicable), and if you set Star 4, it will use OnStarGet for star 4 (if applicable).

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