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InfoDisplayObj

Super Hackio edited this page Nov 28, 2023 · 2 revisions

Note: This only applies to GLE-V3 and up

InfoDisplayObj is a new object in Galaxy Level Engine that lets you display information messages at any time.

Field Type Status Description
ObjArg0 INT32 NEW Window Type. Options are
0 = Top of Screen
1 = Middle of Screen
2 = Bottom of Screen
ObjArg1 INT32 NEW The amount of time in frames before the (A) icon appears. (60 = 1 second)
ObjArg2 BOOLEAN NEW If set to TRUE, the MSBT used will be from SceneCommonMessage
ObjArg3 BOOLEAN NEW If set to TRUE, cutscenes will be paused while the Information Message is active.
SW_APPEAR Switch Appear NEW Use this to activate the information message when this switch is turned on.
Turning the switch off and back on again will re-trigger the Information Message.
DemoGroupId Cutscene NEW Links to the DemoExecutor that this object will belong to.
MessageId Message NEW Use this to select a MSBT message to use.
The label format is InfoDisplayObj%03d. Replace %03d with the MessageId.
Example: InfoDisplayObj005 means MessageId 5.
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