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InfoDisplayObj
Super Hackio edited this page Nov 28, 2023
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Note: This only applies to GLE-V3 and up
InfoDisplayObj is a new object in Galaxy Level Engine that lets you display information messages at any time.
Field | Type | Status | Description |
---|---|---|---|
ObjArg0 | INT32 | NEW | Window Type. Options are 0 = Top of Screen 1 = Middle of Screen 2 = Bottom of Screen |
ObjArg1 | INT32 | NEW | The amount of time in frames before the (A) icon appears. (60 = 1 second) |
ObjArg2 | BOOLEAN | NEW | If set to TRUE, the MSBT used will be from SceneCommonMessage |
ObjArg3 | BOOLEAN | NEW | If set to TRUE, cutscenes will be paused while the Information Message is active. |
SW_APPEAR | Switch Appear | NEW | Use this to activate the information message when this switch is turned on. Turning the switch off and back on again will re-trigger the Information Message. |
DemoGroupId | Cutscene | NEW | Links to the DemoExecutor that this object will belong to. |
MessageId | Message | NEW | Use this to select a MSBT message to use. The label format is InfoDisplayObj%03d . Replace %03d with the MessageId.Example: InfoDisplayObj005 means MessageId 5. |
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Usage Guides
Layouts
Objects
Scenes
- Stages
- Non-Stages
- Hubworlds
- Scenario
- Map
- UseResource
- ZoneInfo