Releases: Starwaster/RealActiveRadiators
Releases · Starwaster/RealActiveRadiators
Real Active Radiators version 1.1 for KSP 1.12
- Scale up radiatorMax (only for parts that do not explicitly define it)
- Don't scale down maxEnergyTransfer as it can interfere with ModuleCoreHeat's ability to move heat to the radiators.
- Clamp CoolingEfficiency lower value to 0
- Clamp radiator energyCap lower output value to 0
- Compensate for conducted heat of Real Fuels tanks even if if part looks cool enough to not need cooling.
- Information document on refrigeration systems
- refrigeration throttle tries to leave a 0.1 kW buffer when under low power conditions.
- renamed zzz_radiator.RAR folder to zzz_radiator
- reduced maxCryoEnergyTransfer on deprecated parts. (just in case any are still in people's installations from Heat Pumps mod)
- Update zzz_radiator thermal characteristics
- Added NASA document quantifying research costs for space qualified cryocoolers
- use radiator temperature instead of skinTemperature
Real Active Radiators version 1.0.1 for KSP 1.3.1
- Smarter throttling of cooling when power is low
- Added handling for old Heat Pump mod parts to prevent breaking of old save files
- Added old zzz radiator part from Heat Pump mod
- Laid groundwork for non-radiator cooler parts
- Fixed info display in VAB to report proper cooling rates of non-heat pump cooling.
- Fixed cooling rates at different timewarps to have more consistent cooling rates.
Real Active Radiators version 1.0.0 for KSP 1.3.1
First release of Real Active Radiators.
- More realistic energy costs when moving heat from cold parts to hot radiators.
- Can always cool parts regardles of ambient temperature. (unlike real radiators, stock KSP radiators will not pull heat if the ambient temperature is hotter than the radiator's temperature)
- Fixes other issues with radiators (such as incorrect energy scaling during timewarp)