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Nucleus Co-op v2.3.2

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@Mikou27 Mikou27 released this 11 Nov 23:33
· 8 commits to master since this release
9e4acd1

This is a new and improved official version of the Nucleus Co-op application and is part of the SplitScreen.Me Github organization.
This new version is based off of the Nucleus Co-op Alpha 8 Mod build and features a ton of enhancements.

Installation Guide

FAQ

Note: Some Nucleus Co-op hook dlls and Goldberg emulator, used by Nucleus, can sometimes be detected by Microsoft Defender and other anti-viruses and web browsers: this is 100% a false positive see here and here. You may have to allow Nucleus Co-op as an exception before extracting.


Prerequisites:


Changelog for this release:

  • Fixed audio routing feature not working on Windows 10.
  • Fixed osd messages not disappearing for some users.
  • Fixed a bug where handler data was not correctly refreshed after a handler update and the game was selected.
  • Added Context.PlayerGameFilesBackupFolder returns C:\Users\UserName\NucleusCoop\_Game Files Backup_\GameGUID\PlayerNickname\.
  • Added Game.UseGoldbergNoOGSteamDlls = true; and Game.CustomSteamApiDllPath = ["steam_api64.dll", "steam_api.dll"];
  • Fixed Context.WriteTextFile adding an extra empty string at the end of the file, making some files unusable by games in some cases.
  • Fixed a silent crash when the app can't get the OS version.
  • Added a check to settings and profile settings to not allow duplicated Player Steam Ids.
  • The Player Steam Ids will now be assigned dynamically while on the setup screen like the nicknames.
  • The default Player Steam Ids will now populate the text fields in the players tab in Nucleus Co-op settings.
  • Many scaling fixes in settings and profile settings.
  • Many UI changes in settings and profile settings.
  • Fixed custom cursors scaling at +100 scaling factor.
  • Fixed more typos.

Password of the release zip : nucleus