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Merge master into develop #3

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64effd0
Added info regarding the name tag (#5459)
toshiharutf Nov 11, 2022
56fda54
Fix crash when deleting some node and being connected to webotsJS (#5…
Nov 14, 2022
d5cb960
Merge pull request #5475 from cyberbotics/released
Nov 14, 2022
7ffc772
update translations (#5474)
ygoumaz Nov 14, 2022
68c087c
Merge pull request #5476 from cyberbotics/master
Nov 14, 2022
f0993bf
Better error message to help debugging the problem (#5482)
omichel Nov 14, 2022
65c0fe2
Fixed tmp path on macOS (#5484)
omichel Nov 14, 2022
c1d10d2
Fix tmp path on mac os (#5486)
omichel Nov 14, 2022
a302247
Fix external force/torque instructions (#5483)
ad-daniel Nov 14, 2022
c5800fa
remove path normalization + replace optparse (#5487)
ygoumaz Nov 15, 2022
edc8f9e
Update doc specifying that we should not free (#5494)
ShuffleWire Nov 15, 2022
312db2f
Merge pull request #5501 from cyberbotics/master
omichel Nov 15, 2022
5bf289f
Fixed Python API Node.resetPhysics (#5500)
omichel Nov 15, 2022
34a15f5
Improve extern controller name (#5498)
stefaniapedrazzi Nov 15, 2022
1a2e862
Fix line feed character (#5495)
stefaniapedrazzi Nov 15, 2022
0ccb754
Fix motor sound on macOS (#5488)
omichel Nov 15, 2022
c09ece6
Fix gtao shader in webotsJS (#5504)
Nov 15, 2022
d57d9bb
Add `isInitializationPossible` to Python API (#5508)
ygoumaz Nov 15, 2022
48444fa
Removed obsolete Java controller warning for non-ASCII path (#5512)
omichel Nov 16, 2022
fa1b901
Improve the position of the viewpoint in the create.wbt (#5511)
Nov 16, 2022
2c48af7
Fix dialog popup opening/closing (#5513)
ad-daniel Nov 16, 2022
03415ea
Fix test suite (#5505)
ad-daniel Nov 16, 2022
cd8fbe1
Add missing methods in Python API (#5516)
ygoumaz Nov 17, 2022
2a4eb5b
Fix gps speed (#5372)
ShuffleWire Nov 17, 2022
ff3bbcc
Fix firstRender uniform type (#5517)
stefaniapedrazzi Nov 17, 2022
9f8c911
Backport gtao fixes (#5518)
Nov 18, 2022
1c1d7ea
Cleanup after innosetup install (#5520)
omichel Nov 18, 2022
4ed7659
Merge remote-tracking branch 'origin/master' into merge-master-into-d…
stefaniapedrazzi Nov 21, 2022
fb7251d
Merge pull request #5527 from cyberbotics/merge-master-into-develop
stefaniapedrazzi Nov 21, 2022
72eb950
Clean-up python API (#5521)
omichel Nov 21, 2022
152e690
update translations (#5528)
ygoumaz Nov 21, 2022
868d41d
Add blog post R2023a (#5446)
ygoumaz Nov 21, 2022
592c1ee
Merge pull request #5530 from cyberbotics/develop
ygoumaz Nov 21, 2022
1717e39
Update Transform.hpp (#5534)
ad-daniel Nov 21, 2022
129e6cd
Fix adding vectors element-wise in visual_tracking.wbt (#5532)
stefaniapedrazzi Nov 21, 2022
0cfcbfb
Fixed camera image data type (#5535)
omichel Nov 21, 2022
e1926eb
Upgraded to Python 3.11 on Windows CI (#5544)
omichel Nov 22, 2022
d6753ac
Add automatic branch synchronization (#5537)
ygoumaz Nov 22, 2022
b8f87f3
Switched to Python 3.11 (#5546)
omichel Nov 22, 2022
110c986
Inform libController that world is not ready (#5548)
ygoumaz Nov 22, 2022
553143a
Rename sync workflow (#5549)
ygoumaz Nov 23, 2022
3219402
Fix accessibility to view in webotsview (#5551)
Nov 23, 2022
e44ba6d
Attempt to fix Windows build (#5552)
omichel Nov 23, 2022
18d6c0a
Clean-up Windows workflows (#5557)
omichel Nov 23, 2022
1a48493
Remove downscale of texture quality (#5555)
Nov 23, 2022
5baece8
Update wb.py (#5554)
ygoumaz Nov 23, 2022
8428af9
Update the last mentions of R2022b to R2023a (#5545)
Nov 23, 2022
65b37b9
Add rosbot splash image (#5559)
ygoumaz Nov 23, 2022
570d419
Fix Python import in documentation (#5556)
stefaniapedrazzi Nov 24, 2022
8e70c85
Fix automatic protected branches sync (#5560)
ygoumaz Nov 24, 2022
667eba1
Updated extern controller setup for Python (#5558)
omichel Nov 24, 2022
e0fb88b
Add default argument for some methods in Python API (#5572)
ygoumaz Nov 25, 2022
c67e770
Update field.py (#5571)
ad-daniel Nov 25, 2022
4a43cf7
Fixed Field.setMF/insertMF for vectors (#5575)
omichel Nov 25, 2022
0623c9e
Fix returned node (#5578)
Nov 25, 2022
fdad1e3
Fix `SFNode` removal and string insertion (#5576)
ad-daniel Nov 25, 2022
98c549f
Add line (#5580)
ygoumaz Nov 25, 2022
727a7fb
Fixed Python Supervisor API documentation (#5582)
omichel Nov 25, 2022
9bc7ccb
Fixed supervisor setLabel API function (#5585)
omichel Nov 28, 2022
0a33a72
Fixed OpenAI Gym sample (#5581)
omichel Nov 28, 2022
bf89ccc
Update dates + translations for the R2023a release (#5570)
ygoumaz Nov 28, 2022
1c1d0fe
Fix Python Node.disablePoseTracking (#5591)
stefaniapedrazzi Nov 28, 2022
b132f6c
Update installation-procedure.md (#5589)
Nov 29, 2022
a453931
Merge pull request #5595 from cyberbotics/merge-master-into-released
ygoumaz Nov 29, 2022
f58bfeb
Rewrite gps position test (#5506)
ShuffleWire Nov 29, 2022
471c140
Sync webots_ros (#5597)
ad-daniel Nov 29, 2022
b306fe3
Update master to R2023a revision 1 (#5596)
ygoumaz Nov 29, 2022
29265fa
Fixed Python supervisor setSimulationMode (#5603)
omichel Nov 30, 2022
1af024e
Add recognitionColors default value for some PROTO models (#5606)
stefaniapedrazzi Nov 30, 2022
2491d02
Use better data types in the Python API (#5610)
omichel Dec 1, 2022
1c529d9
Update supervisor.md (#5618)
ad-daniel Dec 2, 2022
a136285
Fixed Pyhton setup in Windows CI (#5617)
omichel Dec 2, 2022
44a2c5d
Try to get rid of MSYS/git installation (#5619)
omichel Dec 2, 2022
ee025cb
Fix invalid nodes in pose tracking (#5620)
ad-daniel Dec 2, 2022
f8901b1
Removed unused discord updater workflow (#5624)
omichel Dec 2, 2022
53ad415
Merge pull request #5626 from cyberbotics/sync-released-1c529d9b0
Dec 5, 2022
6e0304d
Removed useless Python installations on macOS (#5616)
omichel Dec 5, 2022
d02be09
Cleanup webotsJs import (#5632)
Dec 6, 2022
bb30a39
Fix enable/disable SF tracking in Python API (#5640)
stefaniapedrazzi Dec 7, 2022
1fd807c
Fixes supervisor node python API (#5633)
omichel Dec 9, 2022
365f566
Fixed compilation of ROS (#5649)
omichel Dec 11, 2022
28efe55
Distribute runtime.ini for BotStudio controllers (#5651)
stefaniapedrazzi Dec 12, 2022
e929fc6
Improve enable/disable pose tracking API function (#5638)
stefaniapedrazzi Dec 13, 2022
785f117
FLU: emergency buttuon (#5658)
Dec 13, 2022
18de5b2
Sync webots_ros on master (#5661)
omichel Dec 14, 2022
733ea15
Fix improve extern controller connection delay (#5656)
ygoumaz Dec 14, 2022
92949b1
Fix crash enabling battery while simulatoin is running (#5669)
stefaniapedrazzi Dec 15, 2022
5707a90
Update altimeter node documentation (#5665)
toshiharutf Dec 16, 2022
2c0bd8a
Merge pull request #5672 from cyberbotics/sync-released-5707a90d2
omichel Dec 17, 2022
f947464
Fix cadshape move to viewpoint (#5674)
Dec 19, 2022
101b7ca
Fix memory leaks (#5639)
ad-daniel Dec 19, 2022
ff4da45
Fix infinite dictionary update (#5676)
stefaniapedrazzi Dec 20, 2022
4218f49
Disable Select button in WbExtendedStringEditor for restricted fields…
stefaniapedrazzi Dec 20, 2022
b108cb3
Fix wrong assertion failure for console redirection (#5671)
ygoumaz Dec 21, 2022
a6bd63f
Improve automobile documentation (#5653)
stefaniapedrazzi Dec 21, 2022
bc15875
Improve robustness to NaN values in robot window plots (#5680)
stefaniapedrazzi Dec 21, 2022
2609331
Better working directory on Windows (#5685)
omichel Dec 21, 2022
2e5ebd5
Add a troubleshooting section for macOS installation with respect to …
omichel Dec 23, 2022
c96239e
Fix infinite loop updating ODE geometries (#5686)
stefaniapedrazzi Dec 23, 2022
3f872d9
remove libcontroller sync in test suite (#5689)
ygoumaz Dec 23, 2022
b9b03d7
Add necessary first line in proto file examples (#5692)
stepkun Dec 23, 2022
6f5751c
Merge released into master (#5696)
github-actions[bot] Dec 24, 2022
5371b35
Documented units for spring and damping constants (#5704)
omichel Jan 3, 2023
4a25df9
Fixed crash in Python API when using several cameras with different r…
omichel Jan 3, 2023
22b5c97
Merge pull request #5706 from cyberbotics/sync-released-5371b353a
Jan 4, 2023
702fb3b
Fix instructions (#5709)
ad-daniel Jan 4, 2023
104a09a
Fix orientation (#5722)
ad-daniel Jan 6, 2023
0a6f41c
Fix race condition when testing node removal. (#5716)
brettle Jan 6, 2023
d03aad2
Fix error when running individual tests. (#5715)
brettle Jan 6, 2023
cf2b16e
Keep track of selected node pane tab (#5726)
stefaniapedrazzi Jan 11, 2023
4e0cdfe
Make installation scripts more robust (#5736)
ad-daniel Jan 13, 2023
2d87d77
WIKI: Update python image grab example code (#5739)
IanBurwell Jan 15, 2023
d29024c
Merge branch 'master' into sync-released-2d87d77db
Jan 16, 2023
f2d2051
Merge pull request #5740 from cyberbotics/sync-released-2d87d77db
Jan 16, 2023
37ee107
Improve message on package upload failure (#5742)
ad-daniel Jan 16, 2023
8b28dc8
Fix softbank link (#5746)
ad-daniel Jan 17, 2023
145be26
Merge branch 'master' into sync-released-8b28dc830
Jan 18, 2023
2cc588d
Merge pull request #5748 from cyberbotics/sync-released-8b28dc830
Jan 18, 2023
1c2dd9f
Use pycodestyle instead of pep8 (#5744)
ad-daniel Jan 19, 2023
21d6eef
Fix labels (#5754)
Jan 19, 2023
a76d5f8
Update README.md (#5747)
omichel Jan 19, 2023
3205f4b
Make the robot window appear by default for competitions (#5753)
Jean-Eudes-le-retour Jan 20, 2023
d11208f
Fix z-indexes (#5763)
Jan 20, 2023
52225cf
Fix labels multiple insertion (#5755)
Jan 20, 2023
614e612
Fix retrieving cached PROTO internal fields in Supervisor API (#5774)
stefaniapedrazzi Jan 25, 2023
edf2c18
Avoid having Field.type undefined (#5775)
galou Jan 25, 2023
28f8746
Hotfix to use more contacts (#5776)
brettle Jan 26, 2023
c79e094
Fix src image condition (#5788)
Jan 26, 2023
68c3a24
Fix Motor.enableForceFeedback Python API function (#5797)
stefaniapedrazzi Jan 30, 2023
7d889e9
Fix typo (#5799)
ChirathPansilu Jan 30, 2023
ed57928
Make robot collisions thread-safe. (#5796)
brettle Jan 30, 2023
e32587c
Hotfix to find all contacts quickly (#5792)
brettle Jan 30, 2023
a1aa3bc
Merge branch 'master' into sync-released-7d889e95b
Jan 31, 2023
217a947
Merge pull request #5805 from cyberbotics/sync-released-7d889e95b
Jan 31, 2023
045000f
Laser visualization update rate differs from distance sensor rays #54…
Chandan-Bharadwaj Jan 31, 2023
ddc302d
Update documentation to 2022b+ (#5782)
galou Jan 31, 2023
348cd55
Merge branch 'master' into sync-released-ddc302d95
Feb 1, 2023
aa631d1
Merge pull request #5815 from cyberbotics/sync-released-ddc302d95
Feb 1, 2023
328e71c
Add persistantDockerImages mention to server doc (#5818)
Jean-Eudes-le-retour Feb 1, 2023
6cbc643
Fixed stdout/stderr redirection with extern Python controllers on Win…
omichel Feb 1, 2023
8eb75a0
Add persistantDockerImages mention to server doc (#5818) (#5822)
github-actions[bot] Feb 2, 2023
64627b1
Add tips on swap (#5825)
Feb 2, 2023
d894c41
Fixed warning filters (#5826)
omichel Feb 2, 2023
399fe0b
Update changelog to reflect PR 5792 and 5796. (#5812)
brettle Feb 2, 2023
6dd439a
Merge branch 'master' into sync-released-64627b1a9
Feb 3, 2023
68ad820
Merge pull request #5829 from cyberbotics/sync-released-64627b1a9
Feb 3, 2023
ab5004d
Log test suite performance (#5813)
brettle Feb 3, 2023
5430073
Report system failures from test_suite.py. (#5836)
brettle Feb 6, 2023
609ec68
Don't use port that is already in use (#5806)
brettle Feb 6, 2023
162e3d1
Hotfix-nonblocking-loop-when-running-test-suite (#5838)
brettle Feb 7, 2023
8d0abdf
Make bash scripts exit when any command fails. (#5845)
brettle Feb 7, 2023
2749c81
Update Python receiver get data documentation (#5847)
stefaniapedrazzi Feb 7, 2023
5441547
Allow cache tests to be run from a local branch (#5824)
brettle Feb 7, 2023
6af2bcb
Fix crash during PROTO regeneration due to invalid search of parent f…
stefaniapedrazzi Feb 7, 2023
2c63f30
Fix documentation about wwi (#5848)
ad-daniel Feb 7, 2023
04a1c94
Fix small typo. (#5849)
brettle Feb 7, 2023
68ee63c
Fix dependencies installations on Ubuntu 20.04 (#5854)
omichel Feb 7, 2023
808a9d4
Merge branch 'master' into sync-released-2c63f30ac
Feb 8, 2023
77789e2
Merge pull request #5856 from cyberbotics/sync-released-2c63f30ac
Feb 8, 2023
f311be0
Fix wrong save world warning (#5843)
stefaniapedrazzi Feb 8, 2023
a6ebae9
Hotfix for retrieval of sibling devices returning wrong devices for B…
brettle Feb 8, 2023
dd8b552
Hotfix for inaccurate HingeJoint, Hinge2Joint, and BallJoint position…
brettle Feb 8, 2023
764505c
Fix uninitialized set_exposure variable. (#5858)
brettle Feb 8, 2023
ac0484a
Add missing space to cppcheck command line. (#5862)
brettle Feb 9, 2023
9ac9434
Document not to access image data during a step. (#5859)
brettle Feb 9, 2023
75f454f
Fix north in worlds imported from OpenStreetMap (#5795)
fparat Feb 9, 2023
847236b
Document not to access image data during a step. (#5859) (#5871)
github-actions[bot] Feb 10, 2023
8f74742
Document not to access image data during a step. (#5859) (#5881)
github-actions[bot] Feb 13, 2023
f92a3dc
Merge branch 'master' into sync-released-9ac94342d
Feb 14, 2023
7c1215e
Merge pull request #5888 from cyberbotics/sync-released-9ac94342d
Feb 14, 2023
c365611
Fix variable name (#5895)
Feb 15, 2023
10bdef8
Upgrade to cpp-check 2.10 (#5863)
ygoumaz Feb 15, 2023
fd863ce
Fix typos in Python Car Lib (#5897)
Minimerl Feb 15, 2023
2290624
Prepend libController path to environment (#5885)
ygoumaz Feb 15, 2023
3be9e5c
Fix parent when exporting SliderJoint to URDF (#5899)
ygoumaz Feb 15, 2023
fcdc9ae
Connector: Fix status after reset (#5889)
ShuffleWire Feb 15, 2023
793a6e2
Better reload/reset table (#5900)
omichel Feb 15, 2023
ada2274
Don't use Camera in robot_parallel_step test. (#5860)
brettle Feb 15, 2023
e9c73b7
Merge branch 'master' into sync-released-793a6e2f3
Feb 16, 2023
0115097
Merge pull request #5903 from cyberbotics/sync-released-793a6e2f3
Feb 16, 2023
e0d842f
Fix Camera recognition for scaled objects (#5905)
stefaniapedrazzi Feb 16, 2023
3b2cc2a
Pin cppcheck version at 2.10 for windows and macos (#5865)
brettle Feb 16, 2023
7ffa088
fix license (#5908)
Feb 17, 2023
ce61abd
Make supervisor_export_image test image content. (#5887)
brettle Feb 17, 2023
1e22c7a
Avoid printing some warnings in CI (#5917)
omichel Feb 20, 2023
fd89c6e
Hotfix-supervisor-export-image-immediately (#5902)
brettle Feb 20, 2023
fcc2a87
Fix missing versioN (#5923)
Feb 20, 2023
6167ca4
Delete empty shapes folder (#5922)
Feb 21, 2023
e298bc0
Updates names (#5927)
ygoumaz Feb 21, 2023
95dad26
Fix typo (#5931)
Feb 22, 2023
f4bbc2b
Fix PROTO USE info in Add Node dialog (#5946)
stefaniapedrazzi Feb 28, 2023
c759a4d
Fix `get_pose` requests hanging webots when multiple nodes are being …
ad-daniel Feb 28, 2023
11a3748
missing is (#5962)
Mar 2, 2023
49a63e0
Fix USE node setup in WbDictionary (#5957)
stefaniapedrazzi Mar 2, 2023
96e7f3b
Fix update of joint endPoint after regeneration (#5961)
stefaniapedrazzi Mar 3, 2023
8c2e4a1
Update car.py inheritance (#5912)
Minimerl Mar 3, 2023
f899007
FLU fix joint of valves (#5958)
Mar 3, 2023
5240fc8
Fix test_suite overwriting local Webots configuration (#5965)
stefaniapedrazzi Mar 6, 2023
dcc6bf1
Fixed Python getContactPoints API function (#5968)
omichel Mar 6, 2023
d995dbc
Fix compilation warning in test suite (#5972)
ad-daniel Mar 8, 2023
9c64695
Fix contact points (#5974)
Mar 9, 2023
5680662
Fix `mavic2pro_patrol` controller (#5981)
stefaniapedrazzi Mar 13, 2023
d2eed01
Add mavic2pro WorldInfo settings (#5984)
stefaniapedrazzi Mar 13, 2023
f980fd2
Fix some issues related to scaled objects (#5980)
stefaniapedrazzi Mar 13, 2023
0cd2c05
Merge branch 'master' into sync-released-d2eed0152
Mar 14, 2023
1e0c425
Merge pull request #5986 from cyberbotics/sync-released-d2eed0152
Mar 14, 2023
f03b403
Fix smile of MyBot robot (#5989)
stefaniapedrazzi Mar 14, 2023
5eda594
Fix bounding sphere radius for Sphere and CadShape (#5994)
stefaniapedrazzi Mar 15, 2023
6f229ad
Update webots-cloud.md (#5999)
omichel Mar 16, 2023
de64e1b
Merge branch 'master' into sync-released-6f229ad20
Mar 17, 2023
05cad28
Merge pull request #6000 from cyberbotics/sync-released-6f229ad20
Mar 17, 2023
9f96b71
Fix test-suite (#6005)
Mar 20, 2023
ac3d67f
Fix flu vehicles (#6006)
Mar 21, 2023
3267118
Bump windows version of sumo (#6010)
Mar 21, 2023
77b3632
Fix moose wheels (#6011)
Mar 22, 2023
97bdea0
Fix & improve `test worlds` (#5996)
ad-daniel Mar 22, 2023
60c4e81
Simplify tmp directory computation for extern controllers (#6002)
ygoumaz Mar 24, 2023
f703d02
Fix nightly builds (#6022)
ygoumaz Mar 27, 2023
c68b8b6
Fixed clean-up of the motion library causing problems with the Python…
omichel Mar 30, 2023
5470771
Fix Motor setAcceleration bug in Python. (#6036)
songyangZhao Mar 31, 2023
55532ce
Doc clear-cache (#6038)
Mar 31, 2023
f9d6b54
Fix mesh double loading (#6034)
Apr 3, 2023
718dfe0
Update cppcheck to 2.10 on Ubuntu (#6043)
ygoumaz Apr 4, 2023
8bdee90
Fix mesh bounding object (#6047)
Apr 11, 2023
2ffbd62
upgrade qt-6-4-3 ubuntu (#6065)
Apr 12, 2023
25339b5
Clean-up warning filter (#6068)
omichel Apr 13, 2023
360298d
Fixed load dialog parenting (#6071)
omichel Apr 14, 2023
433f2ba
Fix python getRangeImageArray API function name (#6080)
omichel Apr 17, 2023
b4731d9
Added technical user support documentation (#6083)
omichel Apr 17, 2023
faddc20
Ensured correct mass is set during MoI matrix generation from boundin…
Chandan-Bharadwaj Apr 17, 2023
5716d39
Merge branch 'master' into sync-released-b4731d905
Apr 18, 2023
f4177e8
Merge pull request #6086 from cyberbotics/sync-released-b4731d905
Apr 18, 2023
a901e50
Fixes build badges on develop (#6091)
omichel Apr 19, 2023
d86ae33
Fix camera recognition (#5967)
stefaniapedrazzi Apr 20, 2023
bf0e2ba
fix compilation (#6096)
ygoumaz Apr 21, 2023
ceb889b
fix missing const (#6097)
ygoumaz Apr 21, 2023
7473d4d
Fix crash when mTriangleMesh is NULL (#6088)
stefaniapedrazzi Apr 25, 2023
50e74d6
Fixed multiple materials obj X3D export (#6102)
omichel Apr 25, 2023
eb8acdf
Fix computation of Camera recognition object relative orientation (#6…
stefaniapedrazzi Apr 26, 2023
8d0aad5
Fix joints in pedal_racer.wbt (#6115)
stefaniapedrazzi May 4, 2023
615529a
Fix ODE hinge joints limits (#6118)
ygoumaz May 5, 2023
0647494
fix ceiling flu (#6116)
May 8, 2023
099a49a
move outside of limit calculation (#6123)
ygoumaz May 8, 2023
639b7fd
Fixed GCC 13 compilation warnings (#6122)
omichel May 8, 2023
5b2ce61
Fix mesh related bugs (#6124)
May 9, 2023
118e287
Fix errors loading template PROTO nodes (#6131)
stefaniapedrazzi May 11, 2023
ac919be
Fix node comparison (#6141)
May 16, 2023
9556150
Fix FLU radiator (#6142)
May 16, 2023
d82b8ac
Better fix to comparison issue (#6143)
May 17, 2023
e245aa3
Cleanup unused files and fields (#6150)
May 23, 2023
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Better reload/reset table (cyberbotics#5900)
* Update supervisor.md

* Update supervisor.md

* Update supervisor.md

* Added missing text-align:center

* Added column separator in header, vertical centering

* Update supervisor.md

* Update supervisor.md

* Update supervisor.md

* Update supervisor.md

* Update webots-doc.css
omichel authored Feb 15, 2023

Verified

This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
commit 793a6e2f34e7a275c225a054e2a5c685022a843d
1 change: 1 addition & 0 deletions docs/css/webots-doc.css
Original file line number Diff line number Diff line change
@@ -463,6 +463,7 @@ body {
width: 100%;
}
.webots-doc #view table th {
padding: 6px;
border-width: 1px;
border-style: solid;
border-color: #ddd;
169 changes: 59 additions & 110 deletions docs/reference/supervisor.md
Original file line number Diff line number Diff line change
@@ -2443,211 +2443,160 @@ The following table summarizes the behavior of different reset functions:
<table>
<thead>
<tr>
<th></th>
<th><strong>Reload</strong></th>
<th><strong>Reset from user interface</strong></th>
<th><strong>Reset from Supervisor</strong></th>
<th><strong>Load node&#39;s state from Supervisor</strong></th>
<th><strong>Reset physics</strong></th>
<th><strong>Reset node&#39;s physics</strong></th>
<th style="border-color:#aaa"></th>
<th style="border-color:#aaa"><strong>Reload</strong></th>
<th style="border-color:#aaa"><strong>Reset from user interface</strong></th>
<th style="border-color:#aaa"><strong>Reset from Supervisor</strong></th>
<th style="border-color:#aaa"><strong>Load node&#39;s state from Supervisor</strong></th>
<th style="border-color:#aaa"><strong>Reset physics</strong></th>
<th style="border-color:#aaa"><strong>Reset node&#39;s physics</strong></th>
</tr>
</thead>
<tbody>
<tr>
<td><strong>Resets simulation time</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td colspan=3 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td colspan=3 style="background-color:#fee;text-align:center;vertical-align:middle">No</td>
</tr>
<tr>
<td><strong>Removes nodes</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td colspan=3 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td colspan=3 style="background-color:#fee;text-align:center;vertical-align:middle">No</td>
</tr>
<tr>
<td><strong>Restarts controller</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td colspan=2 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td colspan=4 style="background-color:#fee;text-align:center;vertical-align:middle">No</td>
</tr>
<tr>
<td><strong>Stops sounds</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td colspan=3 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td colspan=3 style="background-color:#fee;text-align:center;vertical-align:middle">No</td>
</tr>
<tr>
<td><strong>Resets random seeds</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td colspan=3 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td colspan=3 style="background-color:#fee;text-align:center;vertical-align:middle">No</td>
</tr>
<tr>
<td><strong>Resets physics</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>Yes (scoped)</td>
<td>Yes</td>
<td>Yes (scoped)</td>
<td colspan=3 style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td style="background-color:#ffe;text-align:center;vertical-align:middle">Yes (scoped)</td>
<td style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td style="background-color:#ffe;text-align:center;vertical-align:middle">Yes (scoped)</td>
</tr>
<tr>
<td><strong>Resets physics plugin</strong></td>
<td>Yes</td>
<td>Yes</td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td style="background-color:#efe;text-align:center;vertical-align:middle" colspan=3>Yes</td>
<td style="background-color:#fee;text-align:center;vertical-align:middle" colspan=3>No</td>
</tr>
<tr>
<td><strong>Resets all fields</strong></td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td style="background-color:#fee;text-align:center;vertical-align:middle" colspan=5>No</td>
</tr>
<tr>
<td><strong>Adds removed nodes</strong></td>
<td>Yes</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td>No</td>
<td style="background-color:#efe;text-align:center;vertical-align:middle">Yes</td>
<td style="background-color:#fee;text-align:center;vertical-align:middle" colspan=5>No</td>
</tr>
<tr>
<td><strong><a href="brake.md">Brake</a></strong></td>
<td>Resets</td>
<td>Releases</td>
<td>Releases</td>
<td>Releases</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Releases</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="charger.md">Charger</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets the <code>battery</code> field and the <code>emissiveColor</code> field of the <a
href="material.md">Material</a> node of the first <a href="shape.md">Shape</a> child node</td>
<td>Loads the <code>battery</code> field and resets the emissiveColor field of the <a
href="material.md">Material</a> node of the first <a href="shape.md">Shape</a> child node</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="display.md">Display</a></strong></td>
<td>Resets</td>
<td>Clears</td>
<td>Clears</td>
<td>Clears</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Clears</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="emitter.md">Emitter</a>/<a href="receiver.md">Receiver</a></strong></td>
<td>Resets</td>
<td colspan=3>Clears the message queue</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Clears the message queue</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="joint.md">Joint</a>/<a href="motor.md">Motor</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets the position, velocity, acceleration, available torque, and available force</td>
<td>Loads the position, resets the velocity, acceleration, available torque, and available force</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="led.md">LED</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=3>If the first child is a Light node, it resets the <code>color</code> field and it switches the LED off.
If the first child is a <a href="shape.md">Shape</a> node, it resets the <code>emissiveColor</code>
field of its <a href="material.md">Material</a> node.</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="lidar.md">Lidar</a></strong></td>
<td>Resets</td>
<td colspan=3>Resets the position of the rotating head</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Resets the position of the rotating head</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="pen.md">Pen</a></strong></td>
<td>Resets</td>
<td colspan=3>Cleans the painted textures</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Cleans the painted textures</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="propeller.md">Propeller</a></strong></td>
<td>Resets</td>
<td colspan=3>Resets the slow helix and it&#39;s initial position</td>
<td>N/A</td>
<td>N/A</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td style="text-align:center;vertical-align:middle" colspan=3>Resets the slow helix and it&#39;s initial position</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="robot.md">Robot</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets the <code>battery</code> field, removes all the supervisor labels, resets the nodes visibility,
and restarts the controller</td>
<td>Loads the <code>battery</code> field, removes all the supervisor labels, and resets the nodes visibility
</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="solid.md">Solid</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets the <code>translation</code> and <code>rotation</code> fields, and the physics</td>
<td>Loads the <code>translation</code> and <code>rotation</code> fields, and resets the physics</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="track.md">Track</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets the motor position and the <code>translation</code> field of the textureTransform node of the <a
href="appearance.md">Appearance</a> node of the first <a href="shape.md">Shape</a> children node
</td>
<td>Loads the motor position and the <code>translation</code> field of the textureTransform node of the <a
href="appearance.md">Appearance</a> node of the first <a href="shape.md">Shape</a> children node
</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
<tr>
<td><strong><a href="viewpoint.md">Viewpoint</a></strong></td>
<td>Resets</td>
<td style="text-align:center;vertical-align:middle">Resets</td>
<td colspan=2>Resets <code>orientation</code>, <code>position</code>, <code>near</code>, <code>far</code>, and
<code>fieldOfView</code> fields
</td>
<td>Loads <code>orientation</code>, <code>position</code>, <code>near</code>, <code>far</code>, and
<code>fieldOfView</code> fields
</td>
<td>N/A</td>
<td>N/A</td>
<td style="background-color:#eee;text-align:center;vertical-align:middle" colspan=2>N/A</td>
</tr>
</tbody>
</table>