Skip to content

A diving simulation set in infinite procedural underwater caves like the ones under Yucatán :)

Notifications You must be signed in to change notification settings

Propolisa/cenote

Repository files navigation

In development! 🚧 An experimental underwater exploration game using procedurally generated cave landscapes.

'gameplay'

It uses raymarching and signed distance functions to achieve fast, infinite terrain gen. Running on WebGPU.

I want it to be relaxing!

Forked from https://github.com/TristanAntonsen/webgpu-raymarch, thanks Tristan!

About

A diving simulation set in infinite procedural underwater caves like the ones under Yucatán :)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published