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Issues: NeonKnightOA/oacmpvol1
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OACMPDM3 light emitting jumppad problem ?
dm3
oacmpdm3
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#31
opened Apr 12, 2022 by
Bishop-333
OACMPDM6 bevel shadows
bsp-bezier
Issues related to BSP/Bezier patches.
dm6
oacmpdm6
lighting
Lighting bug
#13
opened Apr 5, 2022 by
The-Gig
OACMPDM7 and different physics
dm7
oacmpdm7
framerate-physics
Issues with framerate-dependant physics.
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#16
opened Apr 5, 2022 by
The-Gig
OACMPDM8 Shadows on a few bevels
dm8
oacmpdm8
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#18
opened Apr 5, 2022 by
The-Gig
OACMPCTF1 strange shadows
ctf1
oacmpctf1
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#20
opened Apr 5, 2022 by
The-Gig
OACMPDM1 glitching when standing near to the teleporter.
dm1
oacmpdm1
needs-testing
A problem was seemingly solved but requires third-party confirmation.
regression
Something used to work but doesn't anymore.
#24
opened Apr 11, 2022 by
The-Gig
OACMPDM2 bots don't go for the megahealth
botplay
Issues related to bot play.
dm2
oacmpdm2
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#26
opened Apr 11, 2022 by
The-Gig
OACMPDM5 small texture issues
dm5
oacmpdm5
needs-testing
A problem was seemingly solved but requires third-party confirmation.
texture
Texture bugs and glitches.
#27
opened Apr 11, 2022 by
The-Gig
OACMPDM1 texture popping
dm1
oacmpdm1
needs-testing
A problem was seemingly solved but requires third-party confirmation.
texture
Texture bugs and glitches.
#28
opened Apr 12, 2022 by
Bishop-333
OACMPDM5 teleport corridors
dm5
oacmpdm5
texture
Texture bugs and glitches.
#11
opened Apr 5, 2022 by
The-Gig
OACMPDM1 invisible wall next to the teleporter
clipping
Issues related to bot/player/world clipping.
dm1
oacmpdm1
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#29
opened Apr 12, 2022 by
Bishop-333
OACMPDM7 - What do to about entities (weapons, armor, etc).?
dm7
oacmpdm7
regression
Something used to work but doesn't anymore.
weapon-item-placement
Issues related to weapon/item placement
#32
opened Apr 12, 2022 by
The-Gig
OACMPDM4 small texture glitch
bsp-bezier
Issues related to BSP/Bezier patches.
dm4
oacmpdm4
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#33
opened Apr 12, 2022 by
Bishop-333
OACMPDM4 missing texture
dm4
oacmpdm4
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#34
opened Apr 12, 2022 by
Bishop-333
OACMPDM8 little space/void between two walls
bsp-bezier
Issues related to BSP/Bezier patches.
dm8
oacmpdm8
#36
opened Apr 12, 2022 by
Bishop-333
OACMPDM9 small texture issue
dm9
oacmpdm9
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#37
opened Apr 12, 2022 by
Bishop-333
OACMPDM9 small void between walls
bug
dm9
oacmpdm9
lighting
Lighting bug
needs-testing
A problem was seemingly solved but requires third-party confirmation.
#38
opened Apr 12, 2022 by
Bishop-333
OACMPDM10 water sound bug
dm10
oacmpdm10
needs-more-info
Needs more info.
#39
opened Apr 12, 2022 by
Bishop-333
OACMPDM4 - Lightspots without light
dm4
oacmpdm4
lighting
Lighting bug
#43
opened Apr 30, 2023 by
NeonKnightOA
OACMPDM4 - Skybox too bright
dm4
oacmpdm4
lighting
Lighting bug
#45
opened Apr 30, 2023 by
NeonKnightOA
OACMPDM1 - Random glitches
bug
dm1
oacmpdm1
texture
Texture bugs and glitches.
#46
opened Apr 30, 2023 by
NeonKnightOA
Crediting OA03.ogg? Plus a thought about the other background musics...
#75
opened May 28, 2024 by
The-Gig
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