v0.49.18 Development Snapshot
What's Changed
- Handle no unit selection by @SJuliez in #1362
- Restrict cargo containers to industrial meks by @SJuliez in #1361
- Beast-mounted infantry record sheet improvements by @pavelbraginskiy in #1360
- Show BA Bay capacity on record sheet by troopers rather than squads. by @neoancient in #1367
- Space station KF adapters by @neoancient in #1368
- Summary view by @SJuliez in #1357
- Issue 1377 BA squad types by @SJuliez in #1378
- BA boosters/partial wing: update checks and gui by @SJuliez in #1366
- Summary updates by @SJuliez in #1374
- UnitUtil separation by @SJuliez in #1375
- Have mast mounts go on the rotor on SV by @SJuliez in #1376
- Show the earliest possible construction year in the summary by @SJuliez in #1380
- On tripods, add a crit for environmental sealing to center leg by @SJuliez in #1381
- Crit cell display improvements by @SJuliez in #1382
- fix (partly) BA equipment text overlap by @SJuliez in #1383
- Fix for 1385 by @SJuliez in #1386
- Use a scrollbar for long popup messages by @SJuliez in #1387
- Misc code changes by @SJuliez in #1389
- Weight Breakdown Adaptation by @SJuliez in #1393
- Show infantry bays on record sheet with platoon capacity rather than weight by @neoancient in #1394
- Fix record sheet label for infantry compartment by @neoancient in #1395
- Allow subcapital weapons to be placed in corresponding capital weapon bay by @neoancient in #1399
- CI Anti-Mek Gear by @SJuliez in #1396
- Include equipment that modifies weapon heat in status bar by @neoancient in #1404
- Don't reassign armor when updating BA tech level by @neoancient in #1409
- Refresh transport tab when DS tonnage changes by @neoancient in #1408
- Fix concurrent modification exception when resetting system crits by @neoancient in #1405
- Armor rework, part 1a by @neoancient in #1402
- Mek Clan Chassis Name - MML updates, record sheet by @SJuliez in #1410
- Gradle build JVM thrashing fix. by @HoneySkull in #1413
- StatusBar: calculate the correct total max weight for BA by @SJuliez in #1411
- Armor rework, part 1b by @neoancient in #1412
- Replace checkmark character in BA recordsheets with svg image by @SJuliez in #1414
- Revert to the normal "-" character in RS heat table movement penalties by @SJuliez in #1416
- Correct vtol hit location table subtext by @SJuliez in #1415
- Armor rework, part 2: support vehicle armor by @neoancient in #1417
- Allow construction of BA exoskeleton before 2710 by @neoancient in #1420
- Dependencies update by @SJuliez in #1426
- Use the configurable unit summary in MML by @SJuliez in #1428
- Debug helper update by @SJuliez in #1427
- MekUtil: fix automatic placement of armors without crit requirement by @SJuliez in #1425
- Remove misc heat duplication in the status bar by @SJuliez in #1424
New Contributors
- @pavelbraginskiy made their first contribution in #1360
Full Changelog: v0.49.16...v0.49.18