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Renderman-Ray-Tracing

The deer polygons were given to me, so this project was all about ray tracing. Instead of doing a simple mirror, the three disks use the ray tracing and adjust their colors based on the returned value. The back disk subtracts the color that it found ray tracing from white. The bottom disk subtracts the color it was suppose to be from the color it found. The front disk is a normal mirror. These disks also trace off eachother as can be seen close to where they touch.

Animations: https://www.youtube.com/playlist?list=PLkmpfAgzaKtw-ozcIV-veR3ghuCgIgus- Render: http://imgur.com/kHyml5b

This project works with RenderManProServer-20.6.

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