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Rebase and refactor fix for staging buffer memory types #1173

Merged
merged 5 commits into from
Jun 29, 2023

Commits on Apr 23, 2023

  1. Fix memory type selection for staging buffers

    This commit fixes an issue with erroneous memory type selection when
    binding buffer memory without memory translation, e.g. in cases of
    binding replay staging buffers. Currently, the code retrieves the
    capture device's memory types, even though we want to bind the
    memory directly from the replay device.
    
    This issue led to various replay issues with mapping memory later on
    in the replay, and was particularly disruptive when attempting to
    replay a trimmed capture on a machine with a GPU of a different vendor
    than the capture system.
    jacobv-nvidia committed Apr 23, 2023
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Commits on May 4, 2023

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Commits on May 26, 2023

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  2. clang-format

    bradgrantham-lunarg committed May 26, 2023
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Commits on Jun 1, 2023

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