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Rebase and refactor fix for staging buffer memory types #1173

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merged 5 commits into from
Jun 29, 2023

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@bradgrantham-lunarg bradgrantham-lunarg commented Jun 28, 2023

From #1115

jacobv-nvidia and others added 5 commits April 23, 2023 14:46
This commit fixes an issue with erroneous memory type selection when
binding buffer memory without memory translation, e.g. in cases of
binding replay staging buffers. Currently, the code retrieves the
capture device's memory types, even though we want to bind the
memory directly from the replay device.

This issue led to various replay issues with mapping memory later on
in the replay, and was particularly disruptive when attempting to
replay a trimmed capture on a machine with a GPU of a different vendor
than the capture system.
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CI gfxreconstruct build queued with queue ID 2504.

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CI gfxreconstruct build # 2898 running.

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CI gfxreconstruct build # 2898 passed.

@bradgrantham-lunarg bradgrantham-lunarg changed the title Brad rebase and refactor #1115 Rebase and refactor #1115 Jun 29, 2023
@bradgrantham-lunarg bradgrantham-lunarg changed the title Rebase and refactor #1115 Rebase and refactor fix for staging buffer memory types Jun 29, 2023
@bradgrantham-lunarg bradgrantham-lunarg merged commit 32496a2 into LunarG:dev Jun 29, 2023
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3 participants