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Update kmake
Emscripten (WebGL) #767: Commit a73bfb1 pushed by RobDangerous
September 24, 2024 11:24 57s main
September 24, 2024 11:24 57s
Fallback to WARP
Emscripten (WebGL) #766: Commit 3a91523 pushed by RobDangerous
September 24, 2024 09:33 59s main
September 24, 2024 09:33 59s
Update kmake
Emscripten (WebGL) #765: Commit a43f74e pushed by RobDangerous
September 24, 2024 08:49 59s main
September 24, 2024 08:49 59s
Update Kong
Emscripten (WebGL) #764: Commit 27e788d pushed by RobDangerous
September 24, 2024 00:42 1m 15s main
September 24, 2024 00:42 1m 15s
Rework allocator sync into general command list sync
Emscripten (WebGL) #763: Commit e7a88bd pushed by RobDangerous
September 24, 2024 00:05 1m 14s main
September 24, 2024 00:05 1m 14s
Update Kong
Emscripten (WebGL) #762: Commit 4d0375a pushed by RobDangerous
September 23, 2024 21:42 57s main
September 23, 2024 21:42 57s
Implement kope_g5_command_list_copy_texture_to_buffer
Emscripten (WebGL) #761: Commit 728e3fc pushed by RobDangerous
September 23, 2024 03:06 56s main
September 23, 2024 03:06 56s
Make texture arrays work
Emscripten (WebGL) #760: Commit d98750c pushed by RobDangerous
September 22, 2024 23:27 1m 0s main
September 22, 2024 23:27 1m 0s
Add more validation data
Emscripten (WebGL) #759: Commit ca2333e pushed by RobDangerous
September 22, 2024 02:59 56s main
September 22, 2024 02:59 56s
Refine mip configuration
Emscripten (WebGL) #758: Commit f8aa9e0 pushed by RobDangerous
September 22, 2024 02:19 58s main
September 22, 2024 02:19 58s
Track resource states per mip level
Emscripten (WebGL) #757: Commit a01860e pushed by RobDangerous
September 22, 2024 01:12 59s main
September 22, 2024 01:12 59s
Remove unused rtv/dsv indices
Emscripten (WebGL) #756: Commit 8aa8058 pushed by RobDangerous
September 21, 2024 20:54 3m 37s main
September 21, 2024 20:54 3m 37s
Bind individual mip levels
Emscripten (WebGL) #755: Commit 51fd250 pushed by RobDangerous
September 21, 2024 20:52 55s main
September 21, 2024 20:52 55s
Support another depth format for SRV access
Emscripten (WebGL) #754: Commit 6402af7 pushed by RobDangerous
September 21, 2024 15:18 1m 9s main
September 21, 2024 15:18 1m 9s
Make instanced rendering work
Emscripten (WebGL) #753: Commit d154eaa pushed by RobDangerous
September 21, 2024 14:39 55s main
September 21, 2024 14:39 55s
Rework rtv/dsv descriptor management and support cubemaps
Emscripten (WebGL) #752: Commit a2aa227 pushed by RobDangerous
September 21, 2024 03:18 54s main
September 21, 2024 03:18 54s
Fix framebuffer viewport/scissor
Emscripten (WebGL) #751: Commit 7c480fa pushed by RobDangerous
September 20, 2024 20:52 56s main
September 20, 2024 20:52 56s
Support depth buffers
Emscripten (WebGL) #750: Commit 9e66617 pushed by RobDangerous
September 20, 2024 20:16 1m 28s main
September 20, 2024 20:16 1m 28s
Initial work on root constants
Emscripten (WebGL) #749: Commit 596fbad pushed by RobDangerous
September 19, 2024 00:51 56s main
September 19, 2024 00:51 56s
Add some validation for copy_texture_to_texture
Emscripten (WebGL) #748: Commit 10a89e8 pushed by RobDangerous
September 17, 2024 15:44 1m 34s main
September 17, 2024 15:44 1m 34s
Only set one viewport/scissor (the others are only used via SV_Viewpo…
Emscripten (WebGL) #747: Commit 663d43d pushed by RobDangerous
September 17, 2024 12:15 2m 18s main
September 17, 2024 12:15 2m 18s
Set an optimized clear value
Emscripten (WebGL) #746: Commit eba9a51 pushed by RobDangerous
September 17, 2024 12:04 2m 21s main
September 17, 2024 12:04 2m 21s
Kick out hardcoded texture sizes
Emscripten (WebGL) #745: Commit ec9a93a pushed by RobDangerous
September 17, 2024 11:54 5m 20s main
September 17, 2024 11:54 5m 20s
Support multiple render targets and pimp the copy functions
Emscripten (WebGL) #744: Commit 17b2ad7 pushed by RobDangerous
September 17, 2024 11:43 1m 2s main
September 17, 2024 11:43 1m 2s
Make render targets work
Emscripten (WebGL) #743: Commit 5620fca pushed by RobDangerous
September 17, 2024 10:01 1m 23s main
September 17, 2024 10:01 1m 23s