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August 13, 2024 16:54 1m 21s
August 13, 2024 16:54 20m 2s
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in `TEXTURE…
Publish #2: Commit c6a3d92 pushed by Friz64
August 13, 2024 16:54 2m 50s trunk
August 13, 2024 16:54 2m 50s
August 13, 2024 16:54 2m 19s
Rg11b10Float -> Rg11b10UFloat and deduplicate entries in `TEXTURE…
Shaders #6: Commit c6a3d92 pushed by Friz64
August 13, 2024 16:54 1m 41s trunk
August 13, 2024 16:54 1m 41s
goofing around very wip
Shaders #5: Commit ddffa2b pushed by Friz64
July 14, 2024 19:12 1m 40s fix-egl-wayland
July 14, 2024 19:12 1m 40s
goofing around very wip
CI #5: Commit ddffa2b pushed by Friz64
July 14, 2024 19:12 4m 45s fix-egl-wayland
July 14, 2024 19:12 4m 45s
make the StagingBuffer implementation more robust
Docs #1: Commit 6f16ea4 pushed by Friz64
July 12, 2024 16:59 12m 55s trunk
July 12, 2024 16:59 12m 55s
make the StagingBuffer implementation more robust
Lazy #1: Commit 6f16ea4 pushed by Friz64
July 12, 2024 16:59 3m 47s trunk
July 12, 2024 16:59 3m 47s
make the StagingBuffer implementation more robust
CI #4: Commit 6f16ea4 pushed by Friz64
July 12, 2024 16:59 17m 20s trunk
July 12, 2024 16:59 17m 20s
make the StagingBuffer implementation more robust
Publish #1: Commit 6f16ea4 pushed by Friz64
July 12, 2024 16:59 4m 19s trunk
July 12, 2024 16:59 4m 19s
make the StagingBuffer implementation more robust
Shaders #4: Commit 6f16ea4 pushed by Friz64
July 12, 2024 16:59 1m 43s trunk
July 12, 2024 16:59 1m 43s
Apply suggestions
Shaders #3: Commit 3a5a96a pushed by Friz64
May 29, 2024 22:23 7m 54s v0.20-5681
May 29, 2024 22:23 7m 54s
Apply suggestions
CI #3: Commit 3a5a96a pushed by Friz64
May 29, 2024 22:23 9m 11s v0.20-5681
May 29, 2024 22:23 9m 11s
Incorporate Wumpf's suggestions.
Shaders #2: Commit ef53215 pushed by Friz64
May 29, 2024 20:53 1m 47s v0.20-5681
May 29, 2024 20:53 1m 47s
Incorporate Wumpf's suggestions.
CI #2: Commit ef53215 pushed by Friz64
May 29, 2024 20:53 9m 29s v0.20-5681
May 29, 2024 20:53 9m 29s
[hal/vk] Rework Submission and Surface Synchronization
CI #1: Commit ece610f pushed by Friz64
May 29, 2024 16:38 9m 45s v0.20-5681
May 29, 2024 16:38 9m 45s
[hal/vk] Rework Submission and Surface Synchronization
Shaders #1: Commit ece610f pushed by Friz64
May 29, 2024 16:38 2m 36s v0.20-5681
May 29, 2024 16:38 2m 36s