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Add 3d rotations #93

Merged
merged 4 commits into from
Jul 21, 2024
Merged

Add 3d rotations #93

merged 4 commits into from
Jul 21, 2024

Commits on Jul 14, 2024

  1. Add 3D rotations

    This adds 3D support to the Rotate transformation, and introduces
    RotateX, RotateY, and RotateZ for 3D rotations around the x, y, and z
    axes.
    paulnovo committed Jul 14, 2024
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  2. Add check to getprojection for ComposedProjectiveTransform

    Ensure the number of transforms equals the number of random states.
    Previously, the projection would silently be calculated only for the
    number of transforms equal to the number of random states.
    paulnovo committed Jul 14, 2024
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Commits on Jul 20, 2024

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  2. Clean up documentation, add 3D rotation to gallery

    * Use `@docs; canonical=false` for documentation outside of ref.md.
      This allows documentation to exist on a second page. Previously,
      documentation was split between multiple pages. Some were in ref.md,
      and some were in other pages (transformations.md, buffering.md). Now,
      all documentation is at least in ref.md, but can also be duplicated
      on other pages with `canonical=false`.
    * Add missing documentation to ref.md, and transformations.md.
    * Enable the visualizations in gallery.md, and clean up the code a bit.
    * Add visualizations in gallery.md for 3D rotations.
    paulnovo committed Jul 20, 2024
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