010 Editor templates for various versions of the Surfride Draw Project (*.swif)
file format used primarily in Hedgehog Engine games.
The format made its first appearance in Mario and Sonic at the London 2012 Olympic Games
developed by Sega Sports R&D
in 2011.
It's the successor to SEGA's in-house Ninja
library's GUI Cell Sprite Draw
format, more commonly known as Ninja CSD Project (*.[gsxy]ncp)
used in games until 2011's Sonic Generations
.
・william - Mario and Sonic at the London 2012 Olympic Games (Nintendo Wii) - Files dated 2010 April 20th
・william - Mario and Sonic at the London 2012 Olympic Games (Nintendo Wii) - Files dated 2010 December 7th
・musashi - Olympic Games Tokyo 2020 - The Official Video Game (Nintendo Switch, PC, PlayStation 4, Xbox One, Xbox Series S/X)
・tenpex - Puyo Puyo Tetris 2 (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)
・hite/hiteplus - Sonic Origins/Sonic Origins Plus (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)
・rangers - Sonic Frontiers (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)
・rangers_artbook - Sonic Frontiers Digital Art Book with Mini Digital Soundtrack (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)
・orion_artbook - Sonic Superstars Digital Artbook and mini-OST (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)
SurfRide Draw Texture Data (*.swtd)
is a seemingly defunct format used alongside early iterations of Surfride Draw Project
files.
The latest it has been seen is in releases of Puyo Puyo Tetris.
There is currently no templates available for these, nor is it actively researched at the moment.
・Uses *.swtd
files as a container format for Texture Palette Library (*.tpl)
files. Occasionally *.tpl
files show up in the game without them being contained in a *.swtd
file. TPL File Format Documentation
SurfBoard Binary (*.sbb)
is a seemingly defunct format found in entries in the Ryu ga Gotoku
series of games using the Old Engine
. SurfBoard has seemingly been abandoned by the studio, as games running on the Dragon Engine
do not use the format anymore.
There is currently no templates available for these, nor is it actively researched at the moment.
(*.sbcene)
, (*.srd)
, (*.svo)
are formats used by Chunithm Card Maker
made in Unity. The formats are not very well researched.