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swif-template

010 Editor templates for various versions of the Surfride Draw Project (*.swif) file format used primarily in Hedgehog Engine games. The format made its first appearance in Mario and Sonic at the London 2012 Olympic Games developed by Sega Sports R&D in 2011. It's the successor to SEGA's in-house Ninja library's GUI Cell Sprite Draw format, more commonly known as Ninja CSD Project (*.[gsxy]ncp) used in games until 2011's Sonic Generations.

Supported Versions

SWIFv1 - 32bit

・william - Mario and Sonic at the London 2012 Olympic Games (Nintendo Wii) - Files dated 2010 April 20th

SWIFv2

・william - Mario and Sonic at the London 2012 Olympic Games (Nintendo Wii) - Files dated 2010 December 7th

・camilla - Mario and Sonic at the London 2012 Olympic Games (Nintendo 3DS)

SWIFv3

・sonic2013 - Sonic Lost World (Nintendo Wii U, PC)

・urals - Mario and Sonic at the Sochi 2014 Olympic Winter Games (Nintendo Wii U)

・tenp - Puyo Puyo Tetris (Nintendo 3DS, Nintendo Wii U, PlayStation 3, PlayStation Vita)

・unison - Mario and Sonic at the Rio 2016 Olympic Games (Nintendo Wii U)

・sergio - Mario and Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)

・AD24 - Puyo Puyo Chronicle (Nintendo 3DS)

SWIFv4 - 64bit

・tenpplus - Puyo Puyo Tetris (Nintendo Switch, PC, PlayStation 4, Xbox One)

・es24 - Puyo Puyo Champions (Nintendo Switch, PC, PlayStation 4, Xbox One)

SWIFv5

・wars - Sonic Forces (Nintendo Switch, PC, PlayStation 4, Xbox One)

SWIFv6

・musashi - Olympic Games Tokyo 2020 - The Official Video Game (Nintendo Switch, PC, PlayStation 4, Xbox One, Xbox Series S/X)

・rings - Mario and Sonic at the Tokyo 2020 Olympic Games (Nintendo Switch)

・arukas - Sakura Wars 2019 (PlayStation 4)

・tenpex - Puyo Puyo Tetris 2 (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)

・hite/hiteplus - Sonic Origins/Sonic Origins Plus (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)

・rangers - Sonic Frontiers (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)

・rangers_artbook - Sonic Frontiers Digital Art Book with Mini Digital Soundtrack (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)

・orion_artbook - Sonic Superstars Digital Artbook and mini-OST (Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/X)

swtd-template

SurfRide Draw Texture Data (*.swtd) is a seemingly defunct format used alongside early iterations of Surfride Draw Project files. The latest it has been seen is in releases of Puyo Puyo Tetris. There is currently no templates available for these, nor is it actively researched at the moment.

william - Mario and Sonic at the London 2012 Olympic Games (Nintendo Wii)

・Uses *.swtd files as a container format for Texture Palette Library (*.tpl) files. Occasionally *.tpl files show up in the game without them being contained in a *.swtd file. TPL File Format Documentation

sbb-template

SurfBoard Binary (*.sbb) is a seemingly defunct format found in entries in the Ryu ga Gotoku series of games using the Old Engine. SurfBoard has seemingly been abandoned by the studio, as games running on the Dragon Engine do not use the format anymore. There is currently no templates available for these, nor is it actively researched at the moment.

Other versions

(*.sbcene), (*.srd), (*.svo) are formats used by Chunithm Card Maker made in Unity. The formats are not very well researched.