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Conditional effects and meta/post effects #57

Merged
merged 10 commits into from
Dec 29, 2024
173 changes: 173 additions & 0 deletions ModiBuff/ModiBuff.Tests/MetaEffectTests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -137,5 +137,178 @@ public void ConditionalEffectsBasedOnManaUsage()
Assert.AreEqual(EnemyHealth - 2 - 1.5 - 1, Enemy.Health);
Assert.AreEqual(0, Unit.Mana);
}

[Test]
public void ReverseValueOnFullHealthMetaEffectCondition()
{
AddRecipe("InitHealValueBasedOnStatMeta")
.Effect(new HealEffect(5)
.SetMetaEffects(new ReverseValueMetaEffect()
.Condition(new ValueFull(StatTypeCondition.Health))),
EffectOn.Init);
Setup();

Unit.AddModifierSelf("InitHealValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth - 5, Unit.Health);
Unit.AddModifierSelf("InitHealValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth, Unit.Health);
}

[Test]
public void ReverseValueOnNotFullHealthMetaEffectCondition()
{
AddRecipe("InitDamageValueBasedOnStatMeta")
.Effect(new DamageEffect(5)
.SetMetaEffects(new ReverseValueMetaEffect()
.Condition(new ValueFull(StatTypeCondition.Health, true))),
EffectOn.Init);
Setup();

Unit.AddModifierSelf("InitDamageValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth - 5, Unit.Health);
Unit.AddModifierSelf("InitDamageValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth, Unit.Health);
}

[Test]
public void ReverseValueOnNotFullHealthAndHigherThanHalfMetaEffectCondition()
{
AddRecipe("InitDamageValueBasedOnStatMeta")
.Effect(new HealEffect(5)
.SetMetaEffects(new ReverseValueMetaEffect().Condition(
new ValueFull(StatTypeCondition.Health, true),
new ValueComparisonPercent(StatType.Health, ComparisonType.GreaterOrEqual, 0.5f))),
EffectOn.Init);
Setup();

Unit.TakeDamage(5, Unit);

Unit.AddModifierSelf("InitDamageValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth - 5 - 5, Unit.Health);

Unit.TakeDamage(UnitHealth / 2f, Unit);
Unit.AddModifierSelf("InitDamageValueBasedOnStatMeta");
Assert.AreEqual(UnitHealth - 5 - 5 - UnitHealth / 2f + 5, Unit.Health);
}

[Test]
public void ReversePoisonDamageValueOnNotFullHealthMetaEffectCondition()
{
AddRecipe("PoisonValueBasedOnNotFullHealthMeta")
.Stack(WhenStackEffect.Always)
.Effect(new PoisonDamageEffect().SetMetaEffects(new ReverseValueMetaEffect()
.Condition(new ValueFull(StatTypeCondition.Health, true))),
EffectOn.Interval | EffectOn.Stack)
.Interval(1)
.Remove(5).Refresh();
Setup();


Unit.AddModifierSelf("PoisonValueBasedOnNotFullHealthMeta");
Unit.Update(1);
Assert.AreEqual(UnitHealth - 5, Unit.Health);

Unit.Update(1);
Assert.AreEqual(UnitHealth, Unit.Health);
}


[Test]
public void MetaEffectWithConditionalEffect()
{
AddRecipe("DamageAddFlatOnRooted")
.Effect(new DamageEffect(5)
.SetMetaEffects(
new AddValueMetaEffect(5).Condition(new StatusEffectCond(StatusEffectType.Root))
),
EffectOn.Init);
Setup();

Unit.AddModifierSelf("DamageAddFlatOnRooted");
Assert.AreEqual(UnitHealth - 5, Unit.Health);

Unit.ChangeStatusEffect(StatusEffectType.Root, 1, Unit);
Unit.AddModifierSelf("DamageAddFlatOnRooted");
Assert.AreEqual(UnitHealth - 5 - 10, Unit.Health);

Unit.Update(1);

Unit.ChangeStatusEffect(StatusEffectType.Disarm, 1, Unit);
Unit.AddModifierSelf("DamageAddFlatOnRooted");
Assert.AreEqual(UnitHealth - 5 - 10 - 5, Unit.Health);
}

[Test]
public void MultipleConditionalMetaEffectsWithTwoConditionalEffects()
{
var metaEffects = new IMetaEffect<float, float>[]
{
new AddValueMetaEffect(5).Condition(new StatusEffectCond(StatusEffectType.Root)),
new MultiplyValueMetaEffect(2).Condition(new StatusEffectCond(StatusEffectType.Silence))
};
AddRecipe("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed")
.Effect(new DamageEffect(5)
.Condition(new StatusEffectCond(StatusEffectType.Disarm, true))
.SetMetaEffects(metaEffects), EffectOn.Init)
.Effect(new HealEffect(5)
.Condition(new StatusEffectCond(StatusEffectType.Disarm))
.SetMetaEffects(metaEffects), EffectOn.Init);
Setup();

Unit.AddModifierSelf("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed");
Assert.AreEqual(UnitHealth - 5, Unit.Health);

Unit.ChangeStatusEffect(StatusEffectType.Root, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed");
Assert.AreEqual(UnitHealth - 5 - 10, Unit.Health);

Unit.ChangeStatusEffect(StatusEffectType.Silence, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed");
Assert.AreEqual(UnitHealth - 5 - 10 - 20, Unit.Health);

Unit.ChangeStatusEffect(StatusEffectType.Disarm, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed");
Assert.AreEqual(UnitHealth - 5 - 10 - 20 + 20, Unit.Health);

Unit.Update(1);

Unit.ChangeStatusEffect(StatusEffectType.Disarm, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRooted_MultiplyOnSilenced_HealOnDisarmed");
Assert.AreEqual(UnitHealth - 5 - 10 - 20 + 20 + 5, Unit.Health);
}

[Test]
public void MultipleConditionalMetaEffectsWithAndOr()
{
AddRecipe("AddFlatOnRootedAndSilenced_MultiplyOnDisarmedOrFrozen")
.Effect(new DamageEffect(5)
.SetMetaEffects(
new AddValueMetaEffect(5).Condition(new AndCondition(
new StatusEffectCond(StatusEffectType.Root),
new StatusEffectCond(StatusEffectType.Silence)))
, new MultiplyValueMetaEffect(2).Condition(new OrCondition(
new StatusEffectCond(StatusEffectType.Disarm),
new StatusEffectCond(StatusEffectType.Freeze)
))),
EffectOn.Init)
.Remove(1).Refresh();
Setup();

Unit.AddModifierSelf("AddFlatOnRootedAndSilenced_MultiplyOnDisarmedOrFrozen");
Assert.AreEqual(UnitHealth - 5, Unit.Health);

Unit.ChangeStatusEffect(StatusEffectType.Root, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRootedAndSilenced_MultiplyOnDisarmedOrFrozen");
Assert.AreEqual(UnitHealth - 5 - 5, Unit.Health);
Unit.ChangeStatusEffect(StatusEffectType.Silence, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRootedAndSilenced_MultiplyOnDisarmedOrFrozen");
Assert.AreEqual(UnitHealth - 5 - 5 - 10, Unit.Health);

Unit.Update(1);

Unit.ChangeStatusEffect(StatusEffectType.Freeze, 1, Unit);
Unit.AddModifierSelf("AddFlatOnRootedAndSilenced_MultiplyOnDisarmedOrFrozen");
Assert.AreEqual(UnitHealth - 5 - 5 - 10 - 10, Unit.Health);
}
}
}
40 changes: 40 additions & 0 deletions ModiBuff/ModiBuff.Tests/PostEffectTests.cs
Original file line number Diff line number Diff line change
Expand Up @@ -62,5 +62,45 @@ public void HealTargetDamageSelf()
Assert.AreEqual(EnemyHealth, Enemy.Health);
Assert.AreEqual(UnitHealth - 5, Unit.Health);
}

[Test]
public void ReverseValueOnFullHealthPostEffectCondition()
{
AddRecipe("InitDamageLifestealOnNotFullMana")
.Effect(new DamageEffect(5)
.SetPostEffects(new LifeStealPostEffect(2f)
.Condition(new ValueFull(StatTypeCondition.Mana, true))),
EffectOn.Init);
Setup();

Unit.AddModifierSelf("InitDamageLifestealOnNotFullMana");
Assert.AreEqual(UnitHealth - 5, Unit.Health);
Unit.UseMana(5);
Unit.AddModifierSelf("InitDamageLifestealOnNotFullMana");
Assert.AreEqual(UnitHealth, Unit.Health);
}

[Test]
public void ApplyDoTIfTargetIsFlammablePostEffectCondition()
{
AddRecipe("FlammableDebuff")
.Effect(new DebuffEffect(DebuffType.Flammable), EffectOn.Init)
.Remove(5).Refresh();
AddRecipe("FlamingAttack")
.Effect(new DamageEffect(5), EffectOn.Init)
.Effect(new DamageEffect(2).Condition(new DebuffEffectCond(DebuffType.Flammable)), EffectOn.Interval)
.Interval(1)
.Remove(5).Refresh();
Setup();

Unit.AddModifierSelf("FlamingAttack");
Unit.Update(5);
Assert.AreEqual(UnitHealth - 5, Unit.Health);

Unit.AddModifierSelf("FlammableDebuff");
Unit.AddModifierSelf("FlamingAttack");
Unit.Update(1);
Assert.AreEqual(UnitHealth - 5 - 5 - 2, Unit.Health);
}
}
}
7 changes: 7 additions & 0 deletions ModiBuff/ModiBuff.Units/DebuffType.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,7 @@
namespace ModiBuff.Core.Units
{
public enum DebuffType
{
Flammable = 0,
}
}
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