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modified frenet optimal trajectory generator to consider the left and… #1055

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"""
Frenet optimal trajectory generator with boundary

author: Atsushi Sakai (@Atsushi_twi)

Ref:

- [Optimal Trajectory Generation for Dynamic Street Scenarios in a Frenet Frame]
(https://www.researchgate.net/profile/Moritz_Werling/publication/224156269_Optimal_Trajectory_Generation_for_Dynamic_Street_Scenarios_in_a_Frenet_Frame/links/54f749df0cf210398e9277af.pdf)

- [Optimal trajectory generation for dynamic street scenarios in a Frenet Frame]
(https://www.youtube.com/watch?v=Cj6tAQe7UCY)

"""

import numpy as np
import matplotlib.pyplot as plt
import copy
import math
import sys
import pathlib
sys.path.append(str(pathlib.Path(__file__).parent.parent))

from QuinticPolynomialsPlanner.quintic_polynomials_planner import QuinticPolynomial
from CubicSpline import cubic_spline_planner

SIM_LOOP = 500


# Parameter
MAX_SPEED = 50.0 / 3.6 # maximum speed [m/s]
MAX_ACCEL = 2.0 # maximum acceleration [m/ss]
MAX_CURVATURE = 1.0 # maximum curvature [1/m]
MAX_ROAD_WIDTH = 7.0 # maximum road width [m]
D_ROAD_W = 1.0 # road width sampling length [m]
DT = 0.2 # time tick [s]
MAX_T = 5.0 # max prediction time [m]
MIN_T = 4.0 # min prediction time [m]
TARGET_SPEED = 30.0 / 3.6 # target speed [m/s]
D_T_S = 5.0 / 3.6 # target speed sampling length [m/s]
N_S_SAMPLE = 1 # sampling number of target speed
ROBOT_RADIUS = 2.0 # robot radius [m]

# cost weights
K_J = 0.1
K_T = 0.1
K_D = 1.0
K_LAT = 1.0
K_LON = 1.0

show_animation = True


class QuarticPolynomial:
def __init__(self, xs, vxs, axs, vxe, axe, time):
# calc coefficient of quartic polynomial
self.a0 = xs
self.a1 = vxs
self.a2 = axs / 2.0

A = np.array([[3 * time ** 2, 4 * time ** 3],
[6 * time, 12 * time ** 2]])
b = np.array([vxe - self.a1 - 2 * self.a2 * time,
axe - 2 * self.a2])
x = np.linalg.solve(A, b)

self.a3 = x[0]
self.a4 = x[1]

def calc_point(self, t):
xt = self.a0 + self.a1 * t + self.a2 * t ** 2 + \
self.a3 * t ** 3 + self.a4 * t ** 4
return xt

def calc_first_derivative(self, t):
xt = self.a1 + 2 * self.a2 * t + \
3 * self.a3 * t ** 2 + 4 * self.a4 * t ** 3
return xt

def calc_second_derivative(self, t):
xt = 2 * self.a2 + 6 * self.a3 * t + 12 * self.a4 * t ** 2
return xt

def calc_third_derivative(self, t):
xt = 6 * self.a3 + 24 * self.a4 * t
return xt


class FrenetPath:
def __init__(self):
self.t = []
self.d = []
self.d_d = []
self.d_dd = []
self.d_ddd = []
self.s = []
self.s_d = []
self.s_dd = []
self.s_ddd = []
self.cd = 0.0
self.cv = 0.0
self.cf = 0.0

self.x = []
self.y = []
self.yaw = []
self.ds = []
self.c = []


def calc_frenet_paths(c_speed, c_accel, c_d, c_d_d, c_d_dd, s0, max_left, max_right):
frenet_paths = []

# generate path to each offset goal
for di in np.arange(-max_left, max_right, D_ROAD_W):

# Lateral motion planning
for Ti in np.arange(MIN_T, MAX_T, DT):
fp = FrenetPath()

lat_qp = QuinticPolynomial(c_d, c_d_d, c_d_dd, di, 0.0, 0.0, Ti)

fp.t = [t for t in np.arange(0.0, Ti, DT)]
fp.d = [lat_qp.calc_point(t) for t in fp.t]
fp.d_d = [lat_qp.calc_first_derivative(t) for t in fp.t]
fp.d_dd = [lat_qp.calc_second_derivative(t) for t in fp.t]
fp.d_ddd = [lat_qp.calc_third_derivative(t) for t in fp.t]

# Longitudinal motion planning (Velocity keeping)
for tv in np.arange(TARGET_SPEED - D_T_S * N_S_SAMPLE,
TARGET_SPEED + D_T_S * N_S_SAMPLE, D_T_S):
tfp = copy.deepcopy(fp)
lon_qp = QuarticPolynomial(s0, c_speed, c_accel, tv, 0.0, Ti)

tfp.s = [lon_qp.calc_point(t) for t in fp.t]
tfp.s_d = [lon_qp.calc_first_derivative(t) for t in fp.t]
tfp.s_dd = [lon_qp.calc_second_derivative(t) for t in fp.t]
tfp.s_ddd = [lon_qp.calc_third_derivative(t) for t in fp.t]

Jp = sum(np.power(tfp.d_ddd, 2)) # square of jerk
Js = sum(np.power(tfp.s_ddd, 2)) # square of jerk

# square of diff from target speed
ds = (TARGET_SPEED - tfp.s_d[-1]) ** 2

tfp.cd = K_J * Jp + K_T * Ti + K_D * tfp.d[-1] ** 2
tfp.cv = K_J * Js + K_T * Ti + K_D * ds
tfp.cf = K_LAT * tfp.cd + K_LON * tfp.cv

# Check if the path is within the boundaries
if all(-max_left <= d <= max_right for d in tfp.d):
frenet_paths.append(tfp)

return frenet_paths


def calc_global_paths(fplist, csp):
for fp in fplist:

# calc global positions
for i in range(len(fp.s)):
ix, iy = csp.calc_position(fp.s[i])
if ix is None:
break
i_yaw = csp.calc_yaw(fp.s[i])
di = fp.d[i]
fx = ix + di * math.cos(i_yaw + math.pi / 2.0)
fy = iy + di * math.sin(i_yaw + math.pi / 2.0)
fp.x.append(fx)
fp.y.append(fy)

# calc yaw and ds
for i in range(len(fp.x) - 1):
dx = fp.x[i + 1] - fp.x[i]
dy = fp.y[i + 1] - fp.y[i]
fp.yaw.append(math.atan2(dy, dx))
fp.ds.append(math.hypot(dx, dy))

fp.yaw.append(fp.yaw[-1])
fp.ds.append(fp.ds[-1])

# calc curvature
for i in range(len(fp.yaw) - 1):
fp.c.append((fp.yaw[i + 1] - fp.yaw[i]) / fp.ds[i])

return fplist


def check_collision(fp, ob):
for i in range(len(ob[:, 0])):
d = [((ix - ob[i, 0]) ** 2 + (iy - ob[i, 1]) ** 2)
for (ix, iy) in zip(fp.x, fp.y)]

collision = any([di <= ROBOT_RADIUS ** 2 for di in d])

if collision:
return False

return True


def check_paths(fplist, ob):
ok_ind = []
for i, _ in enumerate(fplist):
if any([v > MAX_SPEED for v in fplist[i].s_d]): # Max speed check
continue
elif any([abs(a) > MAX_ACCEL for a in fplist[i].s_dd]): # Max accel check
continue
elif any([abs(c) > MAX_CURVATURE for c in fplist[i].c]): # Max curvature check
continue
elif not check_collision(fplist[i], ob):
continue

ok_ind.append(i)

return [fplist[i] for i in ok_ind]


def frenet_optimal_planning(csp, s0, c_speed, c_accel, c_d, c_d_d, c_d_dd, ob, max_left, max_right):
fplist = calc_frenet_paths(c_speed, c_accel, c_d, c_d_d, c_d_dd, s0, max_left, max_right)
fplist = calc_global_paths(fplist, csp)
fplist = check_paths(fplist, ob)

# find minimum cost path
min_cost = float("inf")
best_path = None
for fp in fplist:
if min_cost >= fp.cf:
min_cost = fp.cf
best_path = fp

return best_path


def generate_target_course(x, y):
csp = cubic_spline_planner.CubicSpline2D(x, y)
s = np.arange(0, csp.s[-1], 0.1)

rx, ry, ryaw, rk = [], [], [], []
for i_s in s:
ix, iy = csp.calc_position(i_s)
rx.append(ix)
ry.append(iy)
ryaw.append(csp.calc_yaw(i_s))
rk.append(csp.calc_curvature(i_s))

return rx, ry, ryaw, rk, csp

def generate_parallel_paths(tx, ty, left_distance, right_distance):
left_tx = []
left_ty = []
right_tx = []
right_ty = []

# Convert lists to numpy arrays for easier calculations
tx = np.array(tx)
ty = np.array(ty)

for i in range(len(tx) - 1):
x1, y1 = tx[i], ty[i]
x2, y2 = tx[i + 1], ty[i + 1]

# Direction vector of the segment
dx = x2 - x1
dy = y2 - y1

# Perpendicular vector
perp_x = -dy
perp_y = dx

# Normalize perpendicular vector
length = np.sqrt(perp_x**2 + perp_y**2)
perp_x /= length
perp_y /= length

# Calculate offset vectors
left_offset_x = left_distance * perp_x
left_offset_y = left_distance * perp_y
right_offset_x = right_distance * perp_x
right_offset_y = right_distance * perp_y

# Apply offsets to get new paths
left_tx.append(x1 + left_offset_x)
left_ty.append(y1 + left_offset_y)
right_tx.append(x1 + right_offset_x)
right_ty.append(y1 + right_offset_y)

left_tx.append(x2 + left_offset_x)
left_ty.append(y2 + left_offset_y)
right_tx.append(x2 + right_offset_x)
right_ty.append(y2 + right_offset_y)

return left_tx, left_ty, right_tx, right_ty

def main():
print(__file__ + " start!!")

# way points
wx = [0.0, 10.0, 20.5, 35.0, 70.5, 100.0, 110.7, 150.5]
wy = [0.0, -6.0, 5.0, 6.5, 0.0, -7.0, -10.0, -12.0]
# obstacle lists
ob = np.array([[20.0, 10.0],
[30.0, 6.0],
[30.0, 8.0],
[35.0, 8.0],
[50.0, 3.0]
])

tx, ty, tyaw, tc, csp = generate_target_course(wx, wy)

# initial state
c_speed = 10.0 / 3.6 # current speed [m/s]
c_accel = 0.0 # current acceleration [m/ss]
c_d = 2.0 # current lateral position [m]
c_d_d = 0.0 # current lateral speed [m/s]
c_d_dd = 0.0 # current lateral acceleration [m/s]
s0 = 0.0 # current course position

area = 50.0 # animation area length [m]

max_left = 5.0 # maximum left boundary [m]
max_right = 5.0 # maximum right boundary [m]

left_tx, left_ty, right_tx, right_ty = generate_parallel_paths(tx,ty, -max_left, max_right)
frame_number = 0
for i in range(SIM_LOOP):
path = frenet_optimal_planning(csp, s0, c_speed, c_accel, c_d, c_d_d, c_d_dd, ob, max_left, max_right)

# Check if a valid path is returned
if path is None:
print("No valid path found")
break

s0 = path.s[1]
c_d = path.d[1]
c_d_d = path.d_d[1]
c_d_dd = path.d_dd[1]
c_speed = path.s_d[1]
c_accel = path.s_dd[1]

if np.hypot(path.x[1] - tx[-1], path.y[1] - ty[-1]) <= 1.0:
print("Goal")
break

if show_animation: # pragma: no cover
plt.cla()
# for stopping simulation with the esc key.
plt.gcf().canvas.mpl_connect(
'key_release_event',
lambda event: [exit(0) if event.key == 'escape' else None])
plt.plot(tx, ty)
plt.plot(left_tx, left_ty)
plt.plot(right_tx, right_ty)
plt.plot(ob[:, 0], ob[:, 1], "xk")
plt.plot(path.x[1:], path.y[1:], "-or")
plt.plot(path.x[1], path.y[1], "vc")
plt.xlim(path.x[1] - area, path.x[1] + area)
plt.ylim(path.y[1] - area, path.y[1] + area)
plt.title("v[km/h]:" + str(c_speed * 3.6)[0:4])
plt.grid(True)
plt.pause(0.0001)
# Save the current frame
plt.savefig(f'frames/frame_{frame_number:04d}.png')
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frame_number += 1

print("Finish")
if show_animation: # pragma: no cover
plt.grid(True)
plt.pause(0.0001)
plt.show()



if __name__ == '__main__':
main()
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