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1.3.0 Persistent BGM

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@AnimatedSwine37 AnimatedSwine37 released this 10 Apr 08:59
· 16 commits to master since this release
96a37ad
  • Added Persistent BGM which makes dungeon bgm persist into battles (configurable on a per dungeon basis)
  • Signature scans are now cached significantly decreasing load times (now ~300ms in my testing!) This will apply after the first time loading the game which will take longer than normal