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Releases: AnimatedSwine37/p4gpc.tinyadditions

1.3.3 Function Name Update

10 Oct 10:56
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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

1.3.3 - 2022-06-19

1.3.2 Sig Scan Update

19 Jun 00:01
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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.

1.3.2 - 2022-06-19

Commits

  • Refactor to use shared sig scanning 7a99e7a
  • Remove useless return value d6ee64e
  • Log when using cached sig scan 901b478
  • Fix sig scan still being performed it cached version was found 99bb8ac
  • Fix bad pattern c23f94c
  • Make fields nullable 805cbe9
  • Update to new Reloaded GitHub action da1721f
  • Use nuget delta updates 04c29aa
  • Fix incorrect branch name a25f51d
  • Fix wrong path to csproj f96b306
  • Bump version f98f3e2

1.3.1 Auto Advance Toggle Fix

06 Jun 02:24
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  • Fixed an issue where Auto Advance Toggle only worked if you also had Sprint enabled (thanks to pizza_for_free who helped find this problem)
  • Readded printing all inputs to the console when debug mode is enabled

1.3.0 Persistent BGM

10 Apr 08:59
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  • Added Persistent BGM which makes dungeon bgm persist into battles (configurable on a per dungeon basis)
  • Signature scans are now cached significantly decreasing load times (now ~300ms in my testing!) This will apply after the first time loading the game which will take longer than normal

1.2.3 NG+ Arcana Bonus Marie Fix 2

31 Mar 22:08
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  • Fixed a bug where you were able to take Marie out when inside of the TV

If you did get this bug and decided to spend time with Marie your game would crash whenever you leave the velvet room outside of the TV. To fix this disable flag 1742 using the mod menu.

This update only changes the NG+ Arcana Bonus companion mod, no changes were made to the Reloaded mod

1.2.2 NuGet Update Support

26 Mar 22:54
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Updated the mod to allow updates from the default NuGet repository in response to this change with Reloaded-II.

There are no actual changes with the mod, just the mod's metadata to support updating in the future.

1.2.1 NG+ Arcana Bonus Fixes

12 Mar 00:02
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  • Fixed being unable to start Marie's S.Link
  • Fixed NG+ Arcana Bonus not being applied
  • Migrated to Reloaded's new mod config location

This updates both the Reloaded and Aemulus mods. If you are using the NG+ Arcana companion mod make sure you update this as well in Aemulus.

1.2.0 Input Library and SL Menu Fixes

19 Feb 10:31
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  • Changes input handling to be done using rirurin's new input library. This should be automatically downloaded when installing or updating Tiny Additions however it can also be manually downloaded from the github page if you need to.
  • Adds a background addition that makes it so the S.Link menu correctly displays maxed social links that are also broken or reversed. This is always enabled and unless you're using Aemulus mods that actually make use of it (none are out yet) it will make no visible difference to the game.

1.1.0 Visible Rankup Ready

02 Jan 23:19
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Adds Visible Rankup Ready which displays a symbol next to a social link's rank in the S.Link menu if they are ready to rank up. The symbol image and position can also be configured.
(The NG+ Arcana Bonus companion mod has not changed, although it is still attached to this release for clarity)

1.0.0 Initial Release

25 Dec 09:45
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The initial release of tiny additions including:

  • Sprint
  • Auto Advance Toggle
  • Custom Items
  • Easy Bug Catching
  • Arcana Bonus On NG+

For details on installation check out the installation section of the mod's GameBanana page.