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1 change: 1 addition & 0 deletions babel.config.js
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ const presets = [
safari: "11.1",
},
useBuiltIns: "usage",
corejs: 2,
},
],
];
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75 changes: 74 additions & 1 deletion src/adagrams.js
Original file line number Diff line number Diff line change
@@ -1,7 +1,80 @@
const Adagrams = {
letterQuantity : {
"A": 9, "B": 2,
"C": 2, "D": 4,
"E": 12, "F": 2,
"G": 3, "H": 2,
"I": 9, "J": 1,
"K": 1, "L": 4,
"M": 2, "N": 6,
"O": 8, "P": 2,
"Q": 1, "R": 6,
"S": 4, "T": 6,
"U": 4, "V": 2,
"W": 2, "X": 1,
"Y": 2, "Z": 1
},

letterPoints : {
"A": 1, "B": 3,
"C": 3, "D": 2,
"E": 1, "F": 4,
"G": 2, "H": 4,
"I": 1, "J": 8,
"K": 5, "L": 1,
"M": 3, "N": 1,
"O": 1, "P": 3,
"Q": 10, "R": 1,
"S": 1, "T": 1,
"U": 1, "V": 4,
"W": 4, "X": 8,
"Y": 4, "Z": 10
},

drawLetters() {
// Implement this method for wave 1
let letters = this.letterQuantity
const keys = Object.keys(letters);
const hand = [];

while (hand.length < 10) {
let randomTile = keys[Math.floor(Math.random() * keys.length)]
let tileCount = letters[randomTile];
if (tileCount > 0){
letters[randomTile] -= 1;
hand.push(randomTile)
}
}
return hand;
},

usesAvailableLetters(input, lettersInHand) {
let inputLength = input.length;

if(inputLength > lettersInHand.length){
return false
}

for(let i = 0; i < inputLength; i++){
if (lettersInHand.indexOf(input[i]) !== -1){
lettersInHand = lettersInHand.toString().replace(input[i], '');
} else {
return false
}
}
return true
},

scoreWord(word) {
let score = 0;
(word.length > 6 && word.length < 11 ? score += 8 : score += 0);

let w = word.toUpperCase();
for (const letterTile of w){
score += (this.letterPoints[letterTile]);
}
return score
},

};

// Do not remove this line or your tests will break!
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