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Revert "Survival Changes - Event Scheduler" (Simple-Station#87)
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SsalamethVersaach authored Sep 18, 2024
2 parents e3c2d08 + d0cfd8b commit a8dd762
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Showing 2 changed files with 1 addition and 18 deletions.
17 changes: 0 additions & 17 deletions Resources/Prototypes/GameRules/roundstart.yml
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Expand Up @@ -233,23 +233,6 @@
components:
- type: BasicStationEventScheduler

- type: entity
id: SurvivalStationEventScheduler
parent: BaseGameRule
noSpawn: true
components:
- type: RampingStationEventScheduler
chaosModifier: 0.75 # By default, one event each 30-10 seconds after two hours. Changing CVars will cause this to deviate.
startingChaosRatio: 0.025 # Starts as slow as survival, but quickly ramps up
shiftLengthModifier: 1.5
- type: OscillatingStationEventScheduler
minChaos: 0.8
maxChaos: 2
startingSlope: 0.2
downwardsLimit: -0.35
upwardsLimit: 0.4


- type: entity
id: RampingStationEventScheduler
parent: BaseGameRule
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2 changes: 1 addition & 1 deletion Resources/Prototypes/game_presets.yml
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Expand Up @@ -6,7 +6,7 @@
showInVote: true # secret # DeltaV - Me when the survival. Used for periapsis.
description: survival-description
rules:
- SurvivalRampingStationEventScheduler
- RampingStationEventScheduler
- BasicRoundstartVariation
- SubGamemodesRule

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