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Merge pull request #129 from ThePixelGamer/libs
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Update libraries and adjust code to match again
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leoetlino authored Aug 31, 2024
2 parents 96f611f + 878f95d commit 0f88ba6
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Showing 165 changed files with 323 additions and 336 deletions.
13 changes: 3 additions & 10 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.13)
cmake_minimum_required(VERSION 3.15)
project(uking CXX)

set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
Expand Down Expand Up @@ -30,16 +30,9 @@ target_compile_options(uking PRIVATE -Wno-unused-parameter -Wno-unused-private-f
target_compile_options(uking PRIVATE -Wno-invalid-offsetof)
target_compile_options(uking PRIVATE -Wextra-semi)

set(NN_SDK_MAJOR 4)
set(NN_SDK_MINOR 4)
set(NN_SDK_PATCH 0)
set(NN_SDK 4.4.0)
set(NN_WARE 1.6.1)
set(NN_SDK_TYPE "Release")

# todo: figure out actual number, in between odyssey and splatoon
set(NN_WARE_MAJOR 1)
set(NN_WARE_MINOR 6)
set(NN_WARE_PATCH 1)

add_subdirectory(lib/NintendoSDK)
target_link_libraries(uking PUBLIC NintendoSDK)

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40 changes: 20 additions & 20 deletions data/uking_functions.csv
Original file line number Diff line number Diff line change
Expand Up @@ -39763,7 +39763,7 @@ Address,Quality,Size,Name
0x0000007100654244,U,000076,apQueryNavMeshFace
0x0000007100654290,U,000008,apQueryUnknown
0x0000007100654298,U,000916,sinitSomeBfevflStrings
0x000000710065462c,U,000100,_ZN4sead15DebugFontMgrNvn18SingletonDisposer_D1Ev
0x000000710065462c,O,000100,_ZN4sead15DebugFontMgrNvn18SingletonDisposer_D1Ev
0x0000007100654690,U,000108,
0x00000071006546fc,W,000140,_ZN4ksys3map16AutoPlacementMgr14createInstanceEPN4sead4HeapE
0x0000007100654788,O,000088,_ZN4ksys3map16AutoPlacementMgr14deleteInstanceEv
Expand Down Expand Up @@ -54787,7 +54787,7 @@ Address,Quality,Size,Name
0x00000071009221ec,U,000012,
0x00000071009221f8,U,000012,
0x0000007100922204,U,000008,
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0x000000710092220c,O,000008,_ZNK4sead15DebugFontMgrNvn12getCharWidthEDs
0x0000007100922214,U,000008,
0x000000710092221c,U,000012,
0x0000007100922228,U,000012,
Expand Down Expand Up @@ -63192,33 +63192,33 @@ Address,Quality,Size,Name
0x0000007100afe640,U,000024,
0x0000007100afe658,U,000100,
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0x0000007100afe728,M,000168,_ZN4sead19DebugFontMgrJis1Nvn14createInstanceEPNS_4HeapE
0x0000007100afe7d0,U,000004,nullsub_3181
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0x0000007100afe7d8,M,000300,_ZN4sead19DebugFontMgrJis1Nvn10initializeEPNS_4HeapEPKcS4_S4_j
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0x0000007100afee1c,U,000008,_ZNK4sead19DebugFontMgrJis1Nvn8getWidthEv
0x0000007100afee24,U,000024,_ZNK4sead19DebugFontMgrJis1Nvn12getCharWidthEDs
0x0000007100afede8,O,000044,_ZN4sead19DebugFontMgrJis1Nvn22swapUniformBlockBufferEv
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0x0000007100afee24,O,000024,_ZNK4sead19DebugFontMgrJis1Nvn12getCharWidthEDs
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0x0000007100afee74,U,000836,_ZNK4sead19DebugFontMgrJis1Nvn5printEPNS_11DrawContextERKNS_10ProjectionERKNS_6CameraERKNS_8Matrix34IfEERKNS_7Color4fEPKvi
0x0000007100aff1b8,U,000008,
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0x0000007100aff290,U,000164,_ZN4sead15DebugFontMgrNvn14createInstanceEPNS_4HeapE
0x0000007100aff290,O,000164,_ZN4sead15DebugFontMgrNvn14createInstanceEPNS_4HeapE
0x0000007100aff334,U,000004,nullsub_3183
0x0000007100aff338,U,000004,j__ZdlPv_593
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0x0000007100aff33c,O,000240,_ZN4sead15DebugFontMgrNvn10initializeEPNS_4HeapEPKcS4_j
0x0000007100aff42c,U,001188,_ZN4sead15DebugFontMgrNvn20initializeFromBinaryEPNS_4HeapEPvmS3_mj
0x0000007100aff8d0,U,000044,_ZN4sead15DebugFontMgrNvn22swapUniformBlockBufferEv
0x0000007100aff8fc,U,000008,_ZNK4sead15DebugFontMgrNvn9getHeightEv
0x0000007100aff8d0,O,000044,_ZN4sead15DebugFontMgrNvn22swapUniformBlockBufferEv
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0x0000007100aff904,U,000008,
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0x0000007100aff91c,O,000044,_ZNK4sead15DebugFontMgrNvn5beginEPNS_11DrawContextE
0x0000007100aff948,U,000004,nullsub_3184
0x0000007100aff94c,U,000716,_ZNK4sead15DebugFontMgrNvn5printEPNS_11DrawContextERKNS_10ProjectionERKNS_6CameraERKNS_8Matrix34IfEERKNS_7Color4fEPKvi
0x0000007100affc18,U,000008,
Expand Down Expand Up @@ -64200,7 +64200,7 @@ Address,Quality,Size,Name
0x0000007100b2e4b8,U,000092,sead::MethodTreeMgr::rtti2
0x0000007100b2e514,U,000028,_ZN3agl3utl16DebugTexturePageD2Ev
0x0000007100b2e530,U,000004,nullsub_6141
0x0000007100b2e534,U,000008,_ZN4sead15DrawLockContext4lockEv
0x0000007100b2e534,O,000008,_ZN4sead15DrawLockContext4lockEv
0x0000007100b2e53c,U,000008,
0x0000007100b2e544,U,000012,
0x0000007100b2e550,U,000004,nullsub_3254
Expand Down Expand Up @@ -65292,7 +65292,7 @@ Address,Quality,Size,Name
0x0000007100b66350,U,018288,
0x0000007100b6aac0,U,000016,
0x0000007100b6aad0,U,001144,_ZN3agl6detail15TextureDataUtil20convFormatNNGfxToAGLEN2nn3gfx11ImageFormatE
0x0000007100b6af48,U,000012,_ZN3agl26ResBinaryShaderArchiveData12getExtensionEv
0x0000007100b6af48,O,000012,_ZN3agl26ResBinaryShaderArchiveData12getExtensionEv
0x0000007100b6af54,U,001332,
0x0000007100b6b488,U,000844,
0x0000007100b6b7d4,U,000072,_ZN3agl22ResBinaryShaderArchive7cleanUpEv
Expand Down Expand Up @@ -65329,11 +65329,11 @@ Address,Quality,Size,Name
0x0000007100b6d070,U,000072,_ZNK3agl11IndexStream13flushCPUCacheEjj
0x0000007100b6d0b8,O,000112,_ZN3agl15ModifyEndianU32EbPvm
0x0000007100b6d128,U,000012,
0x0000007100b6d134,U,001140,_ZN3agl16ResShaderArchive5setUpEv
0x0000007100b6d134,M,001140,_ZN3agl16ResShaderArchive5setUpEv
0x0000007100b6d5a8,U,000112,
0x0000007100b6d618,U,000048,_ZNK3agl16ResShaderProgram26getResShaderVariationArrayEv
0x0000007100b6d648,U,000068,_ZNK3agl18ResShaderVariation8getValueEi
0x0000007100b6d68c,U,000068,_ZNK3agl18ResShaderVariation5getIDEv
0x0000007100b6d618,M,000048,_ZNK3agl16ResShaderProgram26getResShaderVariationArrayEv
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0x0000007100b6d68c,O,000068,_ZNK3agl18ResShaderVariation5getIDEv
0x0000007100b6d6d0,U,000024,_ZN3agl6ShaderC2Ev
0x0000007100b6d6e8,U,000008,
0x0000007100b6d6f0,U,000004,j__ZdlPv_655
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2 changes: 1 addition & 1 deletion lib/NintendoSDK
Submodule NintendoSDK updated 176 files
2 changes: 1 addition & 1 deletion lib/agl
Submodule agl updated 80 files
+6 −4 .clang-format
+11 −0 .github/workflows/lint_pr.yml
+74 −38 CMakeLists.txt
+0 −43 include/agl/utl/aglResCommon.h
+48 −0 include/common/aglDisplayList.h
+46 −0 include/common/aglDrawContext.h
+4 −3 include/common/aglGPUCommon.hpp
+32 −0 include/common/aglGPUMemAddr.h
+3 −1 include/common/aglGPUMemBlock.h
+45 −0 include/common/aglRenderBuffer.h
+48 −0 include/common/aglRenderTarget.h
+65 −0 include/common/aglResBinaryShaderArchive.h
+43 −0 include/common/aglResBinaryShaderProgram.h
+187 −0 include/common/aglResCommon.h
+68 −0 include/common/aglResShaderArchive.h
+36 −0 include/common/aglResShaderBinary.h
+29 −0 include/common/aglResShaderMacro.h
+46 −0 include/common/aglResShaderProgram.h
+30 −0 include/common/aglResShaderSource.h
+58 −0 include/common/aglResShaderSymbol.h
+32 −0 include/common/aglResShaderVariation.h
+53 −0 include/common/aglShader.h
+43 −0 include/common/aglShaderCompileInfo.h
+34 −0 include/common/aglShaderEnum.h
+65 −0 include/common/aglShaderProgram.h
+48 −0 include/common/aglShaderProgramArchive.h
+57 −0 include/common/aglTextureData.h
+1 −1 include/common/aglTextureDataSerializer.h
+87 −0 include/common/aglTextureEnum.h
+72 −0 include/detail/aglFileIOMgr.h
+9 −6 include/detail/aglGPUMemBlockMgr.h
+33 −0 include/detail/aglMemoryPoolHeap.h
+1 −1 include/detail/aglPrivateResource.h
+35 −0 include/detail/aglShaderHolder.h
+46 −0 include/detail/aglSurface.h
+0 −0 include/driver/aglGraphicsDriverMgr.h
+1 −1 include/driver/aglNVNMgr.h
+20 −0 include/driver/aglNVNimage.h
+23 −0 include/driver/aglNVNsampler.h
+30 −0 include/driver/aglNVNtexture.h
+1 −1 include/effect/aglFxOfxLensFlare.h
+0 −0 include/environment/aglEnvObj.h
+1 −1 include/environment/aglEnvObjBuffer.h
+1 −1 include/environment/aglEnvObjMgr.h
+0 −0 include/environment/aglEnvObjSetMgr.h
+1 −1 include/environment/aglFog.h
+1 −1 include/environment/aglLight.h
+1 −1 include/environment/aglProjector.h
+0 −0 include/g3d/aglNW4FToNN.h
+1 −1 include/postfx/aglBloom.h
+1 −1 include/postfx/aglDepthOfField.h
+47 −0 include/shader_text/aglShaderTextClause.h
+43 −0 include/shader_text/aglShaderTextDefineLinker.h
+51 −0 include/shader_text/aglShaderTextExpressionEvaluator.h
+33 −0 include/shader_text/aglShaderTextLexer.h
+59 −0 include/shader_text/aglShaderTextPreprocessor.h
+38 −0 include/shader_text/aglShaderTextSyntaxTree.h
+0 −0 include/utility/aglAtomicPtrArray.h
+166 −0 include/utility/aglDevTools.h
+3 −3 include/utility/aglParameter.h
+1 −1 include/utility/aglParameterCurve.hpp
+1 −1 include/utility/aglParameterIO.h
+1 −1 include/utility/aglParameterList.h
+1 −1 include/utility/aglParameterObj.h
+0 −0 include/utility/aglParameterStringMgr.h
+2 −2 include/utility/aglResParameter.h
+2 −2 include/utility/aglScreenShotMgr.h
+0 −1 src/aglGPUMemBlock.cpp
+2 −2 src/detail/aglGPUMemBlockMgr.cpp
+2 −2 src/driver/aglGraphicsDriverMgr.cpp
+2 −2 src/driver/aglNVNMgr.cpp
+1 −1 src/utility/aglAtomicPtrArray.cpp
+3 −3 src/utility/aglParameter.cpp
+5 −5 src/utility/aglParameterIO.cpp
+4 −4 src/utility/aglParameterList.cpp
+2 −2 src/utility/aglParameterObj.cpp
+1 −1 src/utility/aglParameterStringMgr.cpp
+8 −7 src/utility/aglResParameter.cpp
+1 −1 src/utility/common/aglResCommon.cpp
+384 −0 src/utility/common/aglResShaderArchive.cpp
2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysLightRigObj.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysMaskedProjLight.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysMaskedSpotLight.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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12 changes: 6 additions & 6 deletions lib/gsys/include/gsys/gsysModelSceneConfig.h
Original file line number Diff line number Diff line change
@@ -1,16 +1,16 @@
#pragma once

#include <agl/env/aglEnvObjBuffer.h>
#include <agl/env/aglEnvObjMgr.h>
#include <agl/env/aglEnvObjSetMgr.h>
#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterObj.h>
#include <basis/seadTypes.h>
#include <container/seadSafeArray.h>
#include <environment/aglEnvObjBuffer.h>
#include <environment/aglEnvObjMgr.h>
#include <environment/aglEnvObjSetMgr.h>
#include <hostio/seadHostIONode.h>
#include <math/seadVector.h>
#include <prim/seadSafeString.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterObj.h>

namespace gsys {

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2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysOfxLensFlareRig.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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6 changes: 3 additions & 3 deletions lib/gsys/include/gsys/gsysParticleConfig.h
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterObj.h>
#include <hostio/seadHostIONode.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterObj.h>

namespace gsys {

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2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysPointLight.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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2 changes: 1 addition & 1 deletion lib/gsys/include/gsys/gsysSpotLight.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#pragma once

#include <agl/env/aglEnvObj.h>
#include <environment/aglEnvObj.h>

namespace gsys {

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14 changes: 7 additions & 7 deletions lib/gsys/src/gsys/gsysModelSceneConfig.cpp
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
#include "gsys/gsysModelSceneConfig.h"
#include <agl/detail/aglPrivateResource.h>
#include <agl/env/aglFog.h>
#include <agl/env/aglLight.h>
#include <agl/env/aglProjector.h>
#include <agl/pfx/aglBloom.h>
#include <agl/pfx/aglDepthOfField.h>
#include <basis/seadRawPrint.h>
#include <detail/aglPrivateResource.h>
#include <environment/aglFog.h>
#include <environment/aglLight.h>
#include <environment/aglProjector.h>
#include <postfx/aglBloom.h>
#include <postfx/aglDepthOfField.h>
#include <prim/seadEnum.h>
#include "agl/fx/aglFxOfxLensFlare.h"
#include "effect/aglFxOfxLensFlare.h"
#include "gsys/gsysLightRigObj.h"
#include "gsys/gsysMaskedProjLight.h"
#include "gsys/gsysMaskedSpotLight.h"
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2 changes: 1 addition & 1 deletion lib/sead
Submodule sead updated 34 files
+7 −1 CMakeLists.txt
+4 −0 include/container/seadTList.h
+2 −0 include/devenv/seadEnvUtil.h
+51 −0 include/devenv/seadFontMgr.h
+1 −1 include/filedevice/nin/seadNinFileDeviceBaseNin.h
+37 −3 include/framework/nx/seadGameFrameworkNx.h
+36 −0 include/framework/seadTask.h
+68 −0 include/gfx/nin/seadGraphicsNvn.h
+83 −0 include/gfx/nvn/seadDebugFontMgrNvn.h
+57 −9 include/gfx/seadCamera.h
+6 −10 include/gfx/seadDrawContext.h
+23 −0 include/gfx/seadDrawLockContext.h
+11 −1 include/gfx/seadGraphics.h
+1 −1 include/gfx/seadProjection.h
+4 −3 include/heap/seadHeapMgr.h
+1 −1 include/math/seadMathCalcCommon.hpp
+2 −0 include/math/seadQuatCalcCommon.h
+14 −2 include/math/seadQuatCalcCommon.hpp
+4 −0 include/math/seadVector.h
+27 −3 include/math/seadVector.hpp
+5 −0 include/math/seadVectorCalcCommon.h
+33 −9 include/math/seadVectorCalcCommon.hpp
+3 −0 include/math/seadVectorFwd.h
+17 −0 include/prim/seadSafeString.h
+2 −2 modules/src/controller/seadControllerBase.cpp
+2 −2 modules/src/controller/seadControllerWrapper.cpp
+6 −0 modules/src/devenv/seadFontMgr.cpp
+5 −2 modules/src/filedevice/nin/seadNinFileDeviceBaseNin.cpp
+2 −0 modules/src/filedevice/nin/seadNinSaveFileDeviceNin.cpp
+3 −1 modules/src/filedevice/seadFileDeviceMgr.cpp
+239 −0 modules/src/gfx/nvn/seadDebugFontMgrNvn.cpp
+20 −0 modules/src/gfx/seadDrawLockContext.cpp
+1 −1 modules/src/heap/seadExpHeap.cpp
+1 −1 modules/src/math/seadQuat.cpp
6 changes: 3 additions & 3 deletions src/Game/DLC/aocHardModeManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -66,15 +66,15 @@ void HardModeManager::init_() {
}

void HardModeManager::nerfHpRestore(f32* hp) const {
*hp = sead::Mathf::max(*hp * getMultiplier(MultiplierType::HpRestore), 1.0f);
*hp = sead::Mathf::clampMin(*hp * getMultiplier(MultiplierType::HpRestore), 1.0f);
}

void HardModeManager::nerfHpRestore(s32* hp) const {
*hp = sead::Mathi::max(*hp * getMultiplier(MultiplierType::HpRestore), 1);
*hp = sead::Mathi::clampMin(*hp * getMultiplier(MultiplierType::HpRestore), 1);
}

void HardModeManager::modifyEnemyNoticeDuration(f32* value) const {
*value = sead::Mathf::max(*value * getMultiplier(MultiplierType::EnemyNoticeDuration), 0);
*value = sead::Mathf::clampMin(*value * getMultiplier(MultiplierType::EnemyNoticeDuration), 0);
}

bool HardModeManager::shouldCreateLifeRecoverInfo(ksys::act::Actor* actor) {
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4 changes: 2 additions & 2 deletions src/KingSystem/ActorSystem/Awareness/actAwareness.cpp
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
#include "KingSystem/ActorSystem/Awareness/actAwareness.h"
#include <agl/utl/aglParameter.h>
#include <agl/utl/aglResParameter.h>
#include <container/seadSafeArray.h>
#include <cstring>
#include <prim/seadScopedLock.h>
#include <utility/aglParameter.h>
#include <utility/aglResParameter.h>
#include "KingSystem/ActorSystem/Awareness/actAwarenessDefs.h"
#include "KingSystem/ActorSystem/Awareness/actAwarenessInstance.h"
#include "KingSystem/Resource/resHandle.h"
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2 changes: 1 addition & 1 deletion src/KingSystem/ActorSystem/Awareness/actAwarenessDefs.cpp
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
#include "KingSystem/ActorSystem/Awareness/actAwarenessDefs.h"
#include <agl/utl/aglParameter.h>
#include <container/seadSafeArray.h>
#include <utility/aglParameter.h>

namespace ksys::act {

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2 changes: 1 addition & 1 deletion src/KingSystem/ActorSystem/actAiParam.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
#include "KingSystem/ActorSystem/actAiParam.h"
#include <agl/utl/aglParameter.h>
#include <utility/aglParameter.h>
#include "KingSystem/ActorSystem/actActor.h"
#include "KingSystem/ActorSystem/actAiClassDef.h"
#include "KingSystem/ActorSystem/actAiInlineParam.h"
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2 changes: 1 addition & 1 deletion src/KingSystem/ActorSystem/actBaseProcJobQue.h
Original file line number Diff line number Diff line change
@@ -1,12 +1,12 @@
#pragma once

#include <agl/utl/aglAtomicPtrArray.h>
#include <array>
#include <basis/seadTypes.h>
#include <container/seadSafeArray.h>
#include <mc/seadJob.h>
#include <mc/seadJobQueue.h>
#include <thread/seadAtomic.h>
#include <utility/aglAtomicPtrArray.h>
#include "KingSystem/ActorSystem/actBaseProcJob.h"
#include "KingSystem/Utils/Types.h"

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2 changes: 1 addition & 1 deletion src/KingSystem/ActorSystem/actBaseProcMgr.h
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
#pragma once

#include <agl/utl/aglAtomicPtrArray.h>
#include <container/seadBuffer.h>
#include <container/seadOffsetList.h>
#include <container/seadPtrArray.h>
Expand All @@ -12,6 +11,7 @@
#include <prim/seadTypedBitFlag.h>
#include <thread/seadAtomic.h>
#include <thread/seadCriticalSection.h>
#include <utility/aglAtomicPtrArray.h>
#include "KingSystem/ActorSystem/actBaseProc.h"
#include "KingSystem/ActorSystem/actBaseProcJob.h"
#include "KingSystem/ActorSystem/actBaseProcMap.h"
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4 changes: 2 additions & 2 deletions src/KingSystem/Chemical/chmRigid.h
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterObj.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterObj.h>
#include "KingSystem/Utils/Types.h"

namespace ksys::chm {
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8 changes: 4 additions & 4 deletions src/KingSystem/Chemical/chmRoot.h
Original file line number Diff line number Diff line change
@@ -1,11 +1,11 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterList.h>
#include <agl/utl/aglParameterObj.h>
#include <container/seadBuffer.h>
#include <hostio/seadHostIONode.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterList.h>
#include <utility/aglParameterObj.h>
#include "KingSystem/Chemical/chmRigid.h"
#include "KingSystem/Chemical/chmShape.h"
#include "KingSystem/Utils/Types.h"
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8 changes: 4 additions & 4 deletions src/KingSystem/Chemical/chmShape.h
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterList.h>
#include <agl/utl/aglParameterObj.h>
#include <hostio/seadHostIONode.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterList.h>
#include <utility/aglParameterObj.h>
#include "KingSystem/Utils/Types.h"

namespace ksys::chm {
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8 changes: 4 additions & 4 deletions src/KingSystem/Chemical/chmSystemConfig.h
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterList.h>
#include <agl/utl/aglParameterObj.h>
#include <basis/seadTypes.h>
#include <container/seadBuffer.h>
#include <heap/seadDisposer.h>
#include <hostio/seadHostIONode.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterList.h>
#include <utility/aglParameterObj.h>

namespace ksys::chm {

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6 changes: 3 additions & 3 deletions src/KingSystem/Mii/miiUMii.h
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterIO.h>
#include <agl/utl/aglParameterObj.h>
#include <prim/seadSafeString.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterIO.h>
#include <utility/aglParameterObj.h>
#include "KingSystem/Resource/resHandle.h"
#include "KingSystem/Utils/Types.h"

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6 changes: 3 additions & 3 deletions src/KingSystem/Physics/Cloth/physClothParam.h
Original file line number Diff line number Diff line change
@@ -1,10 +1,10 @@
#pragma once

#include <agl/utl/aglParameter.h>
#include <agl/utl/aglParameterList.h>
#include <agl/utl/aglParameterObj.h>
#include <container/seadBuffer.h>
#include <prim/seadSafeString.h>
#include <utility/aglParameter.h>
#include <utility/aglParameterList.h>
#include <utility/aglParameterObj.h>

namespace ksys::phys {

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