CDR games analysis tools including generating strategic piles, indexing, generating pointers given a gamestate, making moves given a gamestate and a pointer, generating trees given a set of gamestates with edges labeled by pointers, and some analysis tools to outline number of win-able gamestates, number of unplayable gamestates, etc.
TODO:
Include pointers in the format Marion Scheeper's originally defined, also defined in "CDS Games" as yet unpublished.