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openFrameworks shader blending demo
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zebradog/shaderTextureBlending
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From source code originally posted here by Ruud Bijnen: http://www.ruudbijnen.nl/blog/2010/09/blending-textures-in-a-shader/#comments Compiled and test with Xcode, OSX 10.6, openFrameworks master branch. Original code::block project file included, untested. To compile you will need: ofxControlPanel (https://github.com/ofTheo/ofxControlPanel) ofxShader (http://code.google.com/p/kyle/source/browse/trunk/openframeworks/addons/ofxShader/) ofxDirList ofxXmlSettings
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