A side project for exhibiting and uploading a collection of personally realized shader effects. The shader language is based on GLSL.
(1) The source code has been edited into binary form. Although downloadable, it CANNOT be compiled or modified.
(2) To obtain decrypted files, security keys 🔑 are required. Please ask the author to provide.
(3) Security keys 🔑 are only available to qualified examiners (including but not limited to: interviewers, collaborators, ..)
💠 Water Flowing:
💠 Parallel Mapping with Soft Shadow:
💠 Manga Stylization:
💠 Television Signal:
💠 Foggy Building: