Make godot-cpp installable with cmake config #19
ci.yml
on: push
π§ Build (Linux, GCC, CMake)
7m 20s
π§ Build (Linux, GCC, CMake Ninja)
7m 19s
π Build (Windows, MSVC, CMake)
12m 57s
Matrix: build
Annotations
4 errors and 7 warnings
π§ Linux (GCC)
The job running on runner GitHub Actions 15 has exceeded the maximum execution time of 360 minutes.
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π§ Linux (GCC)
The operation was canceled.
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π iOS (arm64)
This request was automatically failed because there were no enabled runners online to process the request for more than 1 days.
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π macOS (universal)
This request was automatically failed because there were no enabled runners online to process the request for more than 1 days.
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π€ Android (arm64)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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π Windows (x86_64, MSVC)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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π§ Linux (GCC, Double Precision)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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π Web (wasm32)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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π Web (wasm32)
No cached files found at path "/home/runner/work/godot-cpp/godot-cpp/emsdk-cache" - downloading and caching emsdk.
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π Windows (x86_64, MinGW)
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "godot-cpp-android-arm64-release", "godot-cpp-linux-glibc2.27-x86_64-double-release", "godot-cpp-linux-mingw-x86_64-release", "godot-cpp-web-wasm32-release", "godot-cpp-windows-msvc2019-x86_64-release".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
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godot-cpp-android-arm64-release
Expired
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72.3 MB |
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godot-cpp-linux-glibc2.27-x86_64-double-release
Expired
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76.3 MB |
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godot-cpp-linux-mingw-x86_64-release
Expired
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70.9 MB |
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godot-cpp-web-wasm32-release
Expired
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38 MB |
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godot-cpp-windows-msvc2019-x86_64-release
Expired
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104 MB |
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