Skip to content

A simple messenger system for WPF, UWP and Xamarin. .NET Standard supported.

License

Notifications You must be signed in to change notification settings

yanxiaodi/CoreMessenger

Repository files navigation

CoreMessenger

A simple messenger system for WPF, UWP and Xamarin. .NET Standard supported.

This project comes from MvvmCross.Messenger and now it can be used in all the WPF, UWP and Xamarin projects without MvvmCross. The original inspiration for this code was XPlatUtils from JonathonPeppers - https://github.com/jonathanpeppers/XPlatUtils

Usage

Install from Nuget:

PM> Install-Package FunCoding.CoreMessenger

Use MessengerHub.Instance as the singleton pattern in your whole app domain. It provides these methods:

  • Publish:
public async Task Publish<TMessage>(TMessage message)
  • Subscribe:
public SubscriptionToken Subscribe<TMessage>(Action<TMessage> action, ReferenceType referenceType = ReferenceType.Weak, SubscriptionPriority priority = SubscriptionPriority.Normal, string tag = null)
  • Unsubscribe:
public async Task Unsubscribe<TMessage>(SubscriptionToken subscriptionToken)

Creating the Message class

First, define a Message class inherited from Message between different components, like this:

public class TestMessage : Message
{
    public string ExtraContent { get; private set; }
    public TestMessage(object sender, string content) : base(sender)
    {
        ExtraContent = content;
    }
}

Then create an instance of the Message in your component A, as shown below:

var message = new TestMessage(this, "Test Content");

Subscription

Define a SubscriptionToken instance to store the subscription. Subscribe the Message in your component B, like this:

public class HomeViewModel
    {
        private readonly SubscriptionToken _subscriptionTokenForTestMessage;
        public HomeViewModel()
        {
            _subscriptionTokenForTestMessage = 
                MessengerHub.Instance.Subscribe<TestMessage>(OnTestMessageReceived,
                ReferenceType.Weak, SubscriptionPriority.Normal);
        }

        private void OnTestMessageReceived(TestMessage message)
        {
#if DEBUG
            System.Diagnostics.Debug.WriteLine($"Received messages of type {message.GetType().ToString()}. Content: {message.Content}");
#endif
        }
    }

Publishing the Message

Publish the Message in your component A:

public async Task PublishMessage()
{
    await MessengerHub.Instance.Publish(new TestMessage(this, $"Hello World!"));
}

All done!

Parameters

The full signature of the Subscribe method is:

public SubscriptionToken Subscribe<TMessage>(Action<TMessage> action,
            ReferenceType referenceType = ReferenceType.Weak,
            SubscriptionPriority priority = SubscriptionPriority.Normal, string tag = null) where TMessage : Message

You can specify these parameters:

  • ReferenceType. The default value is ReferenceType.Weak so you do not need to worry about the memory leaking. Once the SubscriptionToken instance goes out of the scope, GC can collect it automatically(But not sure when). If you need to keep a strong reference, specify the parameter as ReferenceType.Strong so that GC cannot collect it.
  • SubscriptionPriority. The default value is SubscriptionPriority.Normal. Sometimes it is required to control the execution orders of the subscriptions for one Message. In this case, specify different priorities for the subscriptions to control the execution orders. Notice that this parameter is not for different Messages.
  • Tag. It is optional to inspect current status for subscriptions.

Unsubscribe

You can use these methods to unsubscribe the subscription:

  • Use Unsubscribe method, as shown below:
    await MessengerHub.Instance.Unsubscribe<TestMessage>(_subscriptionTokenForTestMessage);
  • Use Dispose method of the SubscriptionToken:
    _subscriptionTokenForTestMessage.Dispose();

In many scenarios, you will not call these methods directly. If you are using the strong subscription type, it might cause memory leaking issue. So ReferenceType.Weak is recommended. Be aware that if the token is not stored in the context, it might be collected by GC immediately. For example:

public void MayNotEverReceiveAMessage()
{
    var token = MessengerHub.Instance.Subscribe<TestMessage>((message) => {
        // Do something here
    });
    // token goes out of scope now
    // - so will be garbage collected *at some point*
    // - so the action may never get called
}

Differences with MvvmCross.Messenger

If you are using MvvmCross to develop your application, please use MvvmCross.Messenger directly. I extracted some main methods and removed dependencies to MvvmCross components so it can be used in any WPF, UWP and Xamarin projects without MvvmCross. Also, the Publish method is always running in the background to avoid blocking the UI. But you should be aware of when you need to return to UI thread - especially when you need to interact with the UI controls. Another difference is that no need to use DI to create the instance of MessageHub which is a singleton instance in all the app domain. It is useful if the solution contains multiple components that need to communicate with each other. DI would make it more complicated.

Licensing

FunCoding.CoreMessenger is licensed under MIT License.

  • The idea comes from MvvmCross Messenger component under MS-PL License, JonathanPeppers/XPlatUtils under Apache License Version 2.0, and from GrumpyDev/TinyMessenger under simple license of "THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY"

Thanks

About

A simple messenger system for WPF, UWP and Xamarin. .NET Standard supported.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages