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4.14.5
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yairm210 committed Nov 10, 2024
1 parent 1c4d878 commit 6da45f4
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Afrikaans.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3226,6 +3226,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -3652,7 +3654,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Bangla.properties
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Expand Up @@ -2731,6 +2731,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -3157,7 +3159,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Belarusian.properties
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Expand Up @@ -2885,6 +2885,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -3311,7 +3313,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Bosnian.properties
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Expand Up @@ -3460,6 +3460,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -3886,7 +3888,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
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Original file line number Diff line number Diff line change
Expand Up @@ -1977,6 +1977,8 @@ Gain a free [building] [cityFilter] = Ganhe um [building] [cityFilter] grátis
# Countables

Remaining [civFilter] Civilizations = Civilizações restantes [civFilter]
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2208,7 +2210,7 @@ Can transform to [unit] = Pode se transformar em [unit]
[relativeAmount]% Strength = [relativeAmount]% de força
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% de força diminuindo com a distância da capital
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% de bônus de ataque de flanco
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% de força para unidades inimigas [combatantFilter] em painéis adjacentes [tileFilter]
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% de força para unidades inimigas [mapUnitFilter] em painéis adjacentes [tileFilter]
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% de força quando empilhado com [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% de bônus de força para unidades [mapUnitFilter] dentro de [amount] painéis
[amount] additional attacks per turn = [amount] de ataques adicionais por turno
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Bulgarian.properties
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Expand Up @@ -2530,6 +2530,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -2953,7 +2955,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
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18 changes: 3 additions & 15 deletions android/assets/jsons/translations/Catalan.properties
Original file line number Diff line number Diff line change
Expand Up @@ -981,7 +981,6 @@ An enemy [unit] ([amount] HP) has attacked [cityName] ([amount2] HP) = Un [unit]
An enemy [unit] has attacked our [ourUnit] = Un [unit] enemic ha atacat el nostre [ourUnit].
An enemy [unit] ([amount] HP) has attacked our [ourUnit] ([amount2] HP) = Un [unit] enemic ([amount] PV) ha atacat el nostre [ourUnit] ([amount2] PV).
Enemy city [cityName] has attacked our [ourUnit] = La ciutat enemiga [cityName] ha atacat el nostre [ourUnit].
# Requires translation!
Enemy city [cityName] has attacked our [ourUnit] ([amount2] HP) = La ciutat enemiga [cityName] ha atacat el nostre [ourUnit] ([amount2] PV).
An enemy [unit] has captured [cityName] = Un [unit] enemic ha capturat [cityName].
An enemy [unit] ([amount] HP) has captured [cityName] ([amount2] HP) = Un [unit] enemic ([amount] PV) ha capturat [cityName] ([amount2] PV).
Expand Down Expand Up @@ -1178,9 +1177,7 @@ Construct road = Construeix una carretera
Fortify = Fortifica
Fortify until healed = Fortifica fins que es curi
Fortification = Fortificació
# Requires translation!
Guard = Guarda
# Requires translation!
Guarding = Guardant
Sleep = Dorm
Sleep until healed = Dorm fins que es curi
Expand Down Expand Up @@ -1973,8 +1970,9 @@ Gain a free [building] [cityFilter] = Obtén 1 [building] de franc [cityFilter]

# Countables

# Requires translation!
Remaining [civFilter] Civilizations = [civFilter] civilitzacions restants
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2206,7 +2204,7 @@ Can transform to [unit] = Es pot transformar a [unit]
[relativeAmount]% Strength = [relativeAmount] % de força
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount] % de força, percentatge que es redueix conforme augmenta la distància a la capital.
[relativeAmount]% to Flank Attack bonuses = [relativeAmount] % de bonificació a l’atac per flanqueig
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount] % de força per a unitats [combatantFilter] enemigues en caselles [tileFilter] adjacents
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount] % de força per a unitats [mapUnitFilter] enemigues en caselles [tileFilter] adjacents
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount] % de força quan s’apila amb [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount] % de força per unitats [mapUnitFilter] a una distància de com a molt [amount] caselles
[amount] additional attacks per turn = [amount] atacs addicionals per torn
Expand Down Expand Up @@ -2349,20 +2347,14 @@ every [positiveAmount] turns = cada [positiveAmount] torns
before turn number [amount] = abans del torn [amount]
after turn number [amount] = després del torn [amount]
on [speed] game speed = a velocitat de partida [speed]
# Requires translation!
on [difficulty] difficulty = a dificultat [difficulty]
when [victoryType] Victory is enabled = quan la victòria per [victoryType] està activada
when [victoryType] Victory is disabled = quan la victòria per [victoryType] està desactivada
# Requires translation!
when religion is enabled = quan la religió està activada
# Requires translation!
when religion is disabled = quan la religió està desactivada
# Requires translation!
when espionage is enabled = quan l’espionatge està activat
# Requires translation!
when espionage is disabled = quan l’espionatge està desactivat
with [amount]% chance = amb una probabilitat de [amount] %.
# Requires translation!
for [civFilter] Civilizations = per a civilitzacions [civFilter]
when at war = quan està en guerra
when not at war = quan no està en guerra
Expand Down Expand Up @@ -2410,9 +2402,7 @@ in cities with a [buildingFilter] = en ciutats amb un [buildingFilter]
in cities without a [buildingFilter] = en ciutats sense [buildingFilter]
in cities with at least [amount] [populationFilter] = en ciutats amb almenys [amount] [populationFilter]
in cities with [amount] [populationFilter] = en ciutats amb [amount] [populationFilter]
# Requires translation!
in cities with between [amount] and [amount2] [populationFilter] = en ciutats entre [amount] i [amount2] [populationFilter]
# Requires translation!
in cities with less than [amount] [populationFilter] = en ciutats amb menys de [amount] [populationFilter]
with a garrison = amb guarnició
for [mapUnitFilter] units = per a unitats de tipus [mapUnitFilter]
Expand Down Expand Up @@ -2529,7 +2519,6 @@ upon discovering a [tileFilter] tile = quan es descobreix una casella [tileFilte
for [amount] turns = durant [amount] torns
hidden from users = amagat als usuaris
for every [countable] = per cada [countable]
# Requires translation!
for every adjacent [tileFilter] = per cada casella de [tileFilter] adjacent
for every [amount] [countable] = per cada [amount] de [countable]
(modified by game speed) = (modificat per la velocitat de partida)
Expand All @@ -2549,7 +2538,6 @@ Can be used as permanent audiovisual mod = Es pot fer servir com a mod audiovisu
Cannot be used as permanent audiovisual mod = No es pot fer servir com a mod audiovisual permanent
Mod preselects map [comment] = El mod preselecciona el mapa [comment]
if [modFilter] is enabled = si [modFilter] està actiu
# Requires translation!
if [modFilter] is not enabled = si [modFilter] no està activat

######### countable ###########
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4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Czech.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2239,6 +2239,8 @@ Gain a free [building] [cityFilter] = Získat zdarma budovu [building] [cityFilt

# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2519,7 +2521,7 @@ Can transform to [unit] =
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% síly, snižuje se se vzdáleností od hlavního města
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% síly pro nepřátelské [combatantFilter] jednotky na [tileFilter] sousední pole
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% síly pro nepřátelské [mapUnitFilter] jednotky na [tileFilter] sousední pole
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% síly je-li pohromadě s jednotkou [mapUnitFilter]
# Requires translation!
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles =
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Dutch.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2060,6 +2060,8 @@ Gain a free [building] [cityFilter] = Verkrijg een gratis [building] [cityFilter
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -2299,7 +2301,7 @@ Can transform to [unit] = Kan transformeren naar [unit]
[relativeAmount]% Strength = [relativeAmount]% Kracht
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Kracht vermindering met afstand van de hoofdstad
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bij Flankaanval bonussen
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kracht voor vijandige [combatantFilter] eenheden in aangrenzende [tileFilter] tegels
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Kracht voor vijandige [mapUnitFilter] eenheden in aangrenzende [tileFilter] tegels
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Kracht wanneer samen met [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus Kracht voor [mapUnitFilter] eenheden binnen [amount] tegels
[amount] additional attacks per turn = [amount] extra aanvallen per beurt
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/English.properties
Original file line number Diff line number Diff line change
Expand Up @@ -3652,6 +3652,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -4078,7 +4080,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Filipino.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2094,6 +2094,8 @@ Gain a free [building] [cityFilter] = Kumuha ng libreng [building] [cityFilter]
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -2329,7 +2331,7 @@ Can transform to [unit] = Maaaring magbago ang anyo sa [unit]
[relativeAmount]% Strength = [relativeAmount]% Lakas
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% bumababa ang Lakas sa layo mula sa kabisera
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% dagdag sa mga Atake sa Gilid
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Lakas para sa mga yunit ng kaaway [combatantFilter] sa katabing [tileFilter] na mga tile
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Lakas para sa mga yunit ng kaaway [mapUnitFilter] sa katabing [tileFilter] na mga tile
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Lakas kapag kasamang nakapatong sa [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus na Lakas para sa [mapUnitFilter] na mga yunit na nasa [amount] tile na layo
[amount] additional attacks per turn = [amount] dagdag na atake kada turno
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Finnish.properties
Original file line number Diff line number Diff line change
Expand Up @@ -2709,6 +2709,8 @@ Gain a free [building] [cityFilter] =
# Requires translation!
Remaining [civFilter] Civilizations =
# Requires translation!
Owned [tileFilter] Tiles =
# Unused Resources
Expand Down Expand Up @@ -3117,7 +3119,7 @@ Can transform to [unit] =
# Requires translation!
[relativeAmount]% to Flank Attack bonuses =
# Requires translation!
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles =
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles =
# Requires translation!
[relativeAmount]% Strength when stacked with [mapUnitFilter] =
# Requires translation!
Expand Down
5 changes: 3 additions & 2 deletions android/assets/jsons/translations/French.properties
Original file line number Diff line number Diff line change
Expand Up @@ -1971,6 +1971,8 @@ Gain a free [building] [cityFilter] = Donne un(e) [building] gratuit(e) [cityFil
# Countables

Remaining [civFilter] Civilizations = [civFilter] civilisations restantes
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2202,7 +2204,7 @@ Can transform to [unit] = Transformable en [unit]
[relativeAmount]% Strength = [relativeAmount]% Puissance
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Puissance, diminuant avec la distance à la capitale
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% Bonus d'attaque par contournement
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Puissance pour les unités [combatantFilter] ennemies sur les cases [tileFilter] adjacentes
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Puissance pour les unités [mapUnitFilter] ennemies sur les cases [tileFilter] adjacentes
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Puissance quand empilé avec [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% bonus de Puissance pour les unités [mapUnitFilter] dans un rayon de [amount] cases
[amount] additional attacks per turn = [amount] attaque(s) supplémentaire(s) par tour
Expand Down Expand Up @@ -2345,7 +2347,6 @@ every [positiveAmount] turns = tous les [positiveAmount] tours
before turn number [amount] = avant le tour [amount]
after turn number [amount] = après le tour [amount]
on [speed] game speed = en vitesse de jeu [speed]
# Requires translation!
on [difficulty] difficulty = en difficulté [difficulty]
when [victoryType] Victory is enabled = quand la Victoire [victoryType] est activée
when [victoryType] Victory is disabled = quand la Victoire [victoryType] est désactivée
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/Galician.properties
Original file line number Diff line number Diff line change
Expand Up @@ -1978,6 +1978,8 @@ Gain a free [building] [cityFilter] = Gaña un [building] gratis [cityFilter]
# Countables

Remaining [civFilter] Civilizations = Civilizacións restantes [civFilter]
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2209,7 +2211,7 @@ Can transform to [unit] = Pode converterse en [unit]
[relativeAmount]% Strength = [relativeAmount]% Forza
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Forza, diminúe coa distancia da capital
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% bonificación ao atacar Flanqueando
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Forza para unidades [combatantFilter] inimigas xunto a celas de [tileFilter]
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Forza para unidades [mapUnitFilter] inimigas xunto a celas de [tileFilter]
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Forza ao xuntarse con [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = Bouns de [relativeAmount]% Forza para unidades [mapUnitFilter] próximas a [amount] celas
[amount] additional attacks per turn = [amount] ataques adicionais por quenda
Expand Down
4 changes: 3 additions & 1 deletion android/assets/jsons/translations/German.properties
Original file line number Diff line number Diff line change
Expand Up @@ -1971,6 +1971,8 @@ Gain a free [building] [cityFilter] = Erhalte [building] umsonst [cityFilter]
# Countables

Remaining [civFilter] Civilizations = Verbleibende [civFilter] Zivilisationen
# Requires translation!
Owned [tileFilter] Tiles =

# Unused Resources

Expand Down Expand Up @@ -2202,7 +2204,7 @@ Can transform to [unit] = Kann zu [unit] umgewandelt werden
[relativeAmount]% Strength = [relativeAmount]% Stärke
[relativeAmount]% Strength decreasing with distance from the capital = [relativeAmount]% Stärke, abnehmend mit der Entfernung von der Hauptstadt
[relativeAmount]% to Flank Attack bonuses = [relativeAmount]% für Flankenangriffsboni
[relativeAmount]% Strength for enemy [combatantFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Stärke für gegnerische [combatantFilter] Einheit in [tileFilter] benachbarten Feldern
[relativeAmount]% Strength for enemy [mapUnitFilter] units in adjacent [tileFilter] tiles = [relativeAmount]% Stärke für gegnerische [mapUnitFilter] Einheit in [tileFilter] benachbarten Feldern
[relativeAmount]% Strength when stacked with [mapUnitFilter] = [relativeAmount]% Stärke wenn auf einem Feld mit [mapUnitFilter]
[relativeAmount]% Strength bonus for [mapUnitFilter] units within [amount] tiles = [relativeAmount]% Stärkebonus für [mapUnitFilter] Einheiten innerhalb von [amount] Feldern
[amount] additional attacks per turn = [amount] zusätzliche Angriffe pro Runde
Expand Down
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